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unmerged(41867)

Corporal
Mar 22, 2005
25
0
Hi.

Me and a friend are trying to play each other, and we have tried to connect to each other's games both through the metaserver and through direct IP, but we always wind up with "Game not Found". Please understand that forwarding ports and such things are not any of our fortés, and frankly in my opinion, one should not have to mess about with a router that connects other games with no problems.

Could anyone official type up a guide on how to set the up the game and any hardware properly in order to allow us to play multiplayer?

Thank you.
 
That's actually a very helpful tutorial. Thanks.

Would the opened ports be listed as open if I scanned them using an online port scanner? I'm just trying to check my work.

ETA: Also, is this only needed for the host, or for all players?
 
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To ask that question I guess you haven't read those links very carefully. In summary, all players have to open those ports in order to play (otherwise how could they communicate?). The host must do the port forwarding stuff.
 
To ask that question I guess you haven't read those links very carefully. In summary, all players have to open those ports in order to play (otherwise how could they communicate?). The host must do the port forwarding stuff.

Oh, I think I was pretty thourough. Please understand that I don't know about this kind of stuff. Normally when I want to play a game online, I don't have to mess around with router settings. Both threads seem to indicate that the steps are for hosting games. One poster says everyone should do it because it "provides cleaner gameplay and less OOS-issues", which doesn't tell me that everyone needs to do it.

Would you mind explaining what the difference is between opening a port and forwarding a port? I followed the steps in your first tutorial. Have I done all that is necessary? I tried to follow the steps in the second tutorial, but I can't find any section in my router that says 'DMZ', so I can't complete the steps.

A question to Paradox: Do you feel it is good design to release a game which people are required certain skillsets unrelated to the game itself in order to play? Not everyone is tech savvy. In the year 2012 I would have expected a multiplayer game to function without having to ask around on forums for (to me) difficult to follow tutorials written by users.
 
Normally when I want to play a game online, I don't have to mess around with router settings.
If your firewall blocks the ports the game uses, yes you do.
Would you mind explaining what the difference is between opening a port and forwarding a port?
Opening a port means, well, not blocking it. Forwarding is used to permit communications by external hosts with services provided within a private local area network.
I followed the steps in your first tutorial
Paradox did not write that, it was posted by an enthusiastic volunteer here.
A question to Paradox: Do you feel it is good design to release a game which people are required certain skillsets unrelated to the game itself in order to play? Not everyone is tech savvy. In the year 2012 I would have expected a multiplayer game to function without having to ask around on forums for (to me) difficult to follow tutorials written by users.
Paradox have no way of telling what measures their players put into place in order to protect themselves, all they can do is state the requirements of the game. Having a firewall is like having caller ID on a phone and refusing to answer a call that's from an unrecognised ID; the caller has no say over your security measures.

I'm not sure what games you play that (you think) don't require any ports to be opened on your firewalls; basically they must be using a port, it's only that they may be using a port that's already open (like perhaps 80 that browsers use already).

Note that your problem may not necessarily be anything to do with ports or forwarding: if you are using the wrong IP address, or have a NATted lan, it's just not going to work outside of using Hamachi or similar to construct a VPN
 
If your firewall blocks the ports the game uses, yes you do.

I'll accept that, but what I mean is that in my experience with online games, I've never had do do anything more than press "allow" when the firewall asks if I want to let traffic through.


Thank you. If I set up my firewall to allow traffic for Crusader Kings II, does that mean I have opened the ports? I set the firewall to accept traffic on all ports for CK2.

Paradox did not write that, it was posted by an enthusiastic volunteer here.

I understand that. I think it might be something that Paradox should write, though. How about the second one? Is that one necessary as well, or is it sufficient if I followed the steps in the first one, given that I can't seem to complete the second one?

Paradox have no way of telling what measures their players put into place in order to protect themselves, all they can do is state the requirements of the game. Having a firewall is like having caller ID on a phone and refusing to answer a call that's from an unrecognised ID; the caller has no say over your security measures.

It seems to me that other games have no problems implementing a user friendly interface to guide them through to being able to play online without the players having to search around forums for user written tutorials about how to set up a router. That's all I'm saying.

I'm not sure what games you play that (you think) don't require any ports to be opened on your firewalls; basically they must be using a port, it's only that they may be using a port that's already open (like perhaps 80 that browsers use already).

I would expect all games I play online require ports to be open, as you say my computer can't communicate with others otherwise. What I'm saying is that none of the other games I play online has required me to manually open or forward anything.

Note that your problem may not necessarily be anything to do with ports or forwarding: if you are using the wrong IP address, or have a NATted lan, it's just not going to work outside of using Hamachi or similar to construct a VPN

I'm fairly sure I'm not using the wrong IP adress (provided you are talking about the IP adress of my friend's computer that I am attempting to connect to). I don't have any kind of lan. I have no idea what Hamachi or a VPN is.

Thank you for your help thus far. I'm sure it's as frustrating for you having to answer all these questions as it is for me not being able to play.
 
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Had same problem almost, till today, my problem was i just couldnt connect to gamer gates versions of the game, what fixed it was i updated my bios and now it all works,weird.
 
I've just been on the meta server trying to get a multiplayer game going. Me and three other randoms tried each of us to set up a game and each time none us were able to connect, always getting the very unhelpful Game Not Found error. All of us were using latest patch and a port issue is unlikely for all four of us as we all tried to host at one point.

Are the servers down at the moment? Is there an issue with the Gamers Gate and Steam version? Can we get a Paradox guy in here to answer that, please?
 
I've just been on the meta server trying to get a multiplayer game going. Me and three other randoms tried each of us to set up a game and each time none us were able to connect, always getting the very unhelpful Game Not Found error. All of us were using latest patch and a port issue is unlikely for all four of us as we all tried to host at one point.

Are the servers down at the moment? Is there an issue with the Gamers Gate and Steam version? Can we get a Paradox guy in here to answer that, please?
There is no known issue with the GG version, it is identical to the Steam version (thus the same checksum).
If you can get onto the Metaserver and see the other players, but not connect to a game, then the server us up. the problem is almost certainly a firewall or port forwarding issue. Have you successfully played MP at all yet, via the Metaserver or DirectIP?
 
Had same problem almost, till today, my problem was i just couldnt connect to gamer gates versions of the game, what fixed it was i updated my bios and now it all works,weird.
That is truly weird, but thanks for reporting back!
 
Thank you. If I set up my firewall to allow traffic for Crusader Kings II, does that mean I have opened the ports? I set the firewall to accept traffic on all ports for CK2.
I expect so, but you could try disabling the firewall entirely as a test.

Also, you may have up to 3 firewalls to deal with: one you may have installed, Windows' own one, and one in your router.


I understand that. I think it might be something that Paradox should write, though.
I'll try to copy the EU3 one into the CK2 MP forum area, as that's quite good. It will need some modifications though.

It seems to me that other games have no problems implementing a user friendly interface to guide them through to being able to play online without the players having to search around forums for user written tutorials about how to set up a router. That's all I'm saying.
We can't give instructions good for all the hundreds of router models out there, I'm sorry. You could try portforward.com which do try to do that.

I'm fairly sure I'm not using the wrong IP adress (provided you are talking about the IP adress of my friend's computer that I am attempting to connect to).
The point is that the IP address you see on your computer is probably not the one the rest of the world needs to use to connect to you, it is only known between your PC and your router. If you both go to http://www.myipaddress.com/show-my-ip-address/ and it will tell you what your public address is.

ETA: actually portforward.com I mentioned above also tells you your real public address.
 
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Any luck with any other options? My good friend and I are struggling through the same issues, and are very frustrated. I LOVE the game, but not being able to enjoy it with a friend is souring the experience for us.
 
It's not clear - have you gone through all that's been mentioned above? Do you both have 1.03b, and the same checksum?
 
Like I said, I could not complete the walkthrough in the second link due to me being unable to find any DMZ in my router. We both have the same version (1.03b) and the same checksum.
I was addressing the other poster OrionShee immediately previous to my post, not you. Sorry for any confusion.
 
Hey I get 'game is a different version' my mate bought his from GG and I from steam, Ive been looking arround and it turns out my Checksum is wrong, steam says its fully updated, and I havent modded anything so im a bit lost, sorry to bother but any1 know what to do?