Why doesn't this game add numbers after names? IE Henry II etc.
Is it possible to change this?
Is it possible to change this?
Also in EUIII names are tied to the tags of countries, in CK names are culture-based, while you play a country/dynastie. And your rulers culture can change.
So getting numericals is a bit more complicated in CK then in EUIII, f.e. suppose you first have a French king of France named Henri, then a German cultured one named Heinrich and then a Italian one named Enrico. How should the game handle this ?
Henri I
Heinrich I
Enrico I
or
Henri I
Heinrich II
Enrico III
@ Veldmaarschalk
I take Popes as example. When they get elected they choose a name. Benedictus XVI is the Pope at this moment. In 1914 - 1922 there was Benedictus XV, that means that only when you get a name that is already used before you you get a number after you name.
Henri I
Heinrich I
Enrico I
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Well let's use something simple such as:
Enrico I aka Heinrich III aka Henry II
:rofl:
henry_group = {
Enrico
Heinrich
Henry
}
*snip*
Get translations for all the names, link them. Something like
Code:henry_group = { Enrico Heinrich Henry }
So the engine will keep track of the numbers. This is not complicated but it requires work to write a txt with these name groups and I don't know if they will do this work just for the detail (although I like it and find it to be an interesting detail in a dynasty game). Because monarch names were almost always translated in reality.
And don't forget, you can have multiple king titles, ie James I of England/James VI of Scotland.
It works fine in EU3 cause you're England and only England.
While this could work, it's rather complicated.
Also, people should keep in mind that numbering monarchs is actually anachronism. In the vast majority of cases, they were added by the later historians, and not without controversy (see the numerals of Polish rulers, which are pretty much FUBAR, or the English one "reseting" after the Norman conquest)