Two things, really.
First of all, the Nemesis DLC hasn't had a decent sale in a very long time.
For someone disabled with Long Covid, and really, really struggling to make ends meet due to government messing with SSDI rules to hurt young people/ bogus exemptions to what jobs count towards the Work Credits added decades ago (I'm allowed to say this much, right? I'm trying to respect forum rules- just politely let me know if any of this is not permissible to discuss, mods. I mean the best...) this is an issue.
I cannot afford the base price of Nemesis ($10)- and am trying to build a YouTube channel off streaming this and other games (which, in the case of Stellaris, I'd been playing many years, and owned nearly all DLC for, before I became disabled...) to the point I can eventually get YouTube ad money off streaming... As, I am too sick to work and have no other realistic way to make ends meet, given my skills (I am not a programmer and suck with computers, suffer extreme Fatigue and cannot work more than a few hours each day even *without* the exertion of leaving home, have memory, focus, and mood issues due to the disease, etc.) this is an issue.
For those of us of limited means, occasionally having a deeper sale on older DLC would be helpful. We aren't likely to be able to buy them otherwise, and this brings PDX extra profits (as greater volumes of the DLC are sold: which has virtually zero marginal cost to sell extra units of vs. smaller numbers sold...)
Second, a thought on this DLC: one of the reasons I didn't buy the DLC when it first came out (and money wasn't as tight for me) is because Nemesis has the whole "destroy the galaxy" mechanic, which I have personally always strongly disliked. Given all the options to customize game rules and galaxy generation, it would be nice if there were a checkbox to toggle on/off the ability to build the device and destroy the galaxy (perhaps leaving on the device itself, just having it not "work" to destroy the galaxy if the game rule is set to disable it). I've never liked the thought of the game forcing me to play aggressively to prevent a literal doomsday device like this, and honestly, it makes very little scientific sense (Even less than most soft SciFi handwavey magic in the game...)
Please don't troll me for expressing these thoughts, other users. My personal situation is tough enough as is, without people attacking me for it (with zero empathy or understanding of the realities of my disease), and I'm aware that my views on the Aethero engine run against the mainstream (which is why I think it should be a Galaxy Gen option- set to allow the engine by default...)
First of all, the Nemesis DLC hasn't had a decent sale in a very long time.
For someone disabled with Long Covid, and really, really struggling to make ends meet due to government messing with SSDI rules to hurt young people/ bogus exemptions to what jobs count towards the Work Credits added decades ago (I'm allowed to say this much, right? I'm trying to respect forum rules- just politely let me know if any of this is not permissible to discuss, mods. I mean the best...) this is an issue.
I cannot afford the base price of Nemesis ($10)- and am trying to build a YouTube channel off streaming this and other games (which, in the case of Stellaris, I'd been playing many years, and owned nearly all DLC for, before I became disabled...) to the point I can eventually get YouTube ad money off streaming... As, I am too sick to work and have no other realistic way to make ends meet, given my skills (I am not a programmer and suck with computers, suffer extreme Fatigue and cannot work more than a few hours each day even *without* the exertion of leaving home, have memory, focus, and mood issues due to the disease, etc.) this is an issue.
For those of us of limited means, occasionally having a deeper sale on older DLC would be helpful. We aren't likely to be able to buy them otherwise, and this brings PDX extra profits (as greater volumes of the DLC are sold: which has virtually zero marginal cost to sell extra units of vs. smaller numbers sold...)
Second, a thought on this DLC: one of the reasons I didn't buy the DLC when it first came out (and money wasn't as tight for me) is because Nemesis has the whole "destroy the galaxy" mechanic, which I have personally always strongly disliked. Given all the options to customize game rules and galaxy generation, it would be nice if there were a checkbox to toggle on/off the ability to build the device and destroy the galaxy (perhaps leaving on the device itself, just having it not "work" to destroy the galaxy if the game rule is set to disable it). I've never liked the thought of the game forcing me to play aggressively to prevent a literal doomsday device like this, and honestly, it makes very little scientific sense (Even less than most soft SciFi handwavey magic in the game...)
Please don't troll me for expressing these thoughts, other users. My personal situation is tough enough as is, without people attacking me for it (with zero empathy or understanding of the realities of my disease), and I'm aware that my views on the Aethero engine run against the mainstream (which is why I think it should be a Galaxy Gen option- set to allow the engine by default...)
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