hey i modified the 1938 scenario for multiplayer. after watching france/uk roll over germany in september 1939 twice i decided to try my hand at making some changes. here is the changelog file:
1938 for Multiplayer Scenario
by Snoopy
The 1938 scenario is promising for multiplayer, but is unbalanced in favor of the Western Allies at start. The Soviet Union is in a considerably weaker position than at the start of a 1936 scenario, which is good for the long-term balance of the scenario, but in the games I've played, Germany has not even survived the start of the war, because Uk and France can build up a large enough army to easily swamp the Siegfriend Line defenses. This scenario attempts to address that issue, making 1938 a viable multiplayer scenario.
Changelog:
eng38.inc
peacetime_ic_mod 0.4 --> 0.25
professional_army 8 --> 4
defense_lobby 6 --> 4
interventionism 6 --> 4
fra38.inc
peacetime_ic_mod 0.6 --> 0.4
professional_army 5 --> 3
defense_lobby 7 --> 5
interventionism 6 --> 3
ger38.inc
manpower 850 --> 1100 (for some reason, the scenario does not give Germany the manpower it would have gotten from the Rhineland and Anschluss events)
rare_materials 2000 --> 5000
oil 2000 -- > 10000 (these give the player a fraction of the stockpiling he would have done from 1936)
money 100 --> 600 (this is the Rhineland money)
free_market 5 --> 4
professional_army 5 --> 7 (why does the scenario give the Germans a less professional army than in 1936 and than UK??)
defense_lobby 6 --> 7
Blitzkrieg tech given
sov38.inc
interventionism 1 --> 4
*****
i don't know how to attach a file or host it somewhere but if you send me a msn message at pookiepants@live.com (my fiancee gave me the name haha) i will send you the file.
1938 for Multiplayer Scenario
by Snoopy
The 1938 scenario is promising for multiplayer, but is unbalanced in favor of the Western Allies at start. The Soviet Union is in a considerably weaker position than at the start of a 1936 scenario, which is good for the long-term balance of the scenario, but in the games I've played, Germany has not even survived the start of the war, because Uk and France can build up a large enough army to easily swamp the Siegfriend Line defenses. This scenario attempts to address that issue, making 1938 a viable multiplayer scenario.
Changelog:
eng38.inc
peacetime_ic_mod 0.4 --> 0.25
professional_army 8 --> 4
defense_lobby 6 --> 4
interventionism 6 --> 4
fra38.inc
peacetime_ic_mod 0.6 --> 0.4
professional_army 5 --> 3
defense_lobby 7 --> 5
interventionism 6 --> 3
ger38.inc
manpower 850 --> 1100 (for some reason, the scenario does not give Germany the manpower it would have gotten from the Rhineland and Anschluss events)
rare_materials 2000 --> 5000
oil 2000 -- > 10000 (these give the player a fraction of the stockpiling he would have done from 1936)
money 100 --> 600 (this is the Rhineland money)
free_market 5 --> 4
professional_army 5 --> 7 (why does the scenario give the Germans a less professional army than in 1936 and than UK??)
defense_lobby 6 --> 7
Blitzkrieg tech given
sov38.inc
interventionism 1 --> 4
*****
i don't know how to attach a file or host it somewhere but if you send me a msn message at pookiepants@live.com (my fiancee gave me the name haha) i will send you the file.