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unmerged(433093)

Corporal
Jan 9, 2012
45
0
I hope I'm not annoying NeoCore with all the bugs I'm reporting. My goal is to help them increase the game play experience not to increase the pressure. I know you're under a lot of pressure guys. It's just that I love this game so much. Thank you for all your efforts.

Anyway, problems with the newest patch:

I just played the battle I was talking about earlier (the one that crashed three times). I haven't finished the battle yet so I don't know if it will crash for the 4th time. I paused the battle to say that the enemy I'm fighting (AI Septimus Sulla) has got a victory location. While it used to use the VLs spells during the past 3 times I played this battle, the enemy now doesn't seem to cast any spells at all (not from VLs or the ones they have).
 
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And another issue. The events that used to appear on the side of the screen don't appear anymore. I can't see my hero's spells count down on the right side of the screen. I can't see the report to the left of the screen that tells my I've killed an enemy hero, although I killed two.
 
Ok, I just played another battle and noticed that the spell notifications on the right side of the screen are there, but only half of the icon appears. The other half is out of the borders of the screen. I tried to adjust the monitor positioning using the menu by moving it to the left, but it didn't make a difference.
 
I'm really sorry. I'm just posting anything I notice. Sorry for the headache.
Anyway, I noticed that if a hero has an artifact (or skill) that increases mana with time, it will increase it during the deployment period, before the battle starts. Is this a bug? or is it intended?