Hi all,
I’ve encountered a persistent issue with Crusader Kings III since the latest patch involving brand new non-Ironman save files (not legacy saves). The problem presents as follows:
When importing one of these new saves into PDX-Unlimiter, I get:
And the Java exception logged is:
lua
CopyEdit
java.lang.UnsupportedOperationException
at com.crschnick.pdxu.io.node.SimpleArrayNode.forEach...
This suggests that the current save format or compression structure might be malformed or incompatible — even though the save was generated after the latest patch.
Steps to Reproduce:
Sample Save & Screenshot:
To help with debugging, I’ve uploaded a ZIP with:
If anyone else is seeing similar issues with fresh saves, please comment. Would love to hear from QA or devs if this is a known issue or something new from the patch. I’ve also submitted a support ticket through the Paradox help portal with these same details and attached files.
Thanks,
Gary
I’ve encountered a persistent issue with Crusader Kings III since the latest patch involving brand new non-Ironman save files (not legacy saves). The problem presents as follows:
- Save files created after the latest update are unusually large
- Load times are excessively long, even with minimal in-game progress
- Manual and autosaves feel sluggish and sometimes cause temporary freezes
- PDX-Unlimiter cannot read or parse these new save files, throwing an error
When importing one of these new saves into PDX-Unlimiter, I get:
“The import of the selected savegames has finished. However, there have been some issues with the savegames listed below: autosave_exit: null (error)”
And the Java exception logged is:
lua
CopyEdit
java.lang.UnsupportedOperationException
at com.crschnick.pdxu.io.node.SimpleArrayNode.forEach...
This suggests that the current save format or compression structure might be malformed or incompatible — even though the save was generated after the latest patch.
Steps to Reproduce:
- Start a new non-Ironman campaign using the most recent CK3 build (April 2025).
- Play for a short time and create a manual save.
- Exit the game and try to load the save again — observe increased load time.
- Attempt to open the save file in PDX-Unlimiter.
- Receive the autosave_exit: null (error) and Java exception.
Sample Save & Screenshot:
To help with debugging, I’ve uploaded a ZIP with:
- The affected new save file
- A screenshot of the error from PDX-Unlimiter
- A README summary
If anyone else is seeing similar issues with fresh saves, please comment. Would love to hear from QA or devs if this is a known issue or something new from the patch. I’ve also submitted a support ticket through the Paradox help portal with these same details and attached files.
Thanks,
Gary
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