So in general i definitely feel like the galactic nemesis crisis path in comparison to the other 2 is lacking (im not gonna go into the obvious points), however, i noticed one point i have not seen people talk about and that is the disconnect between the "resource" you harvest to get through the different stages and what you harvest in the last stage.
What i mean by that is the menace you harvest is all about making people suffer on a mass scale, your situation pop ups as you go from stage to stage go on about how you discovered the shroud, confirming its existance and that mass pain affects the shroud etc. All fine and dandy but when you get to the last stage your empire just changes gears completely to harvesting dark matter from stars.Like i get you gotta confirm the shroud etc but to me at least feels very disconnected to go from causing pain to harvesting stars. Heck if i am psionic already why would i even need to confirm its existence if im already in contact. (Heck there is an event in the covenant federation going on about the shroud even if no one is psionic).
The other 2 crisis paths to me feel much more connected, cosmogensis is all about tech at all costs and leaving this universe with the needle, the behemoth path is all about being the apex predator you get behemoths that you grow one into a super unit and establish your dominance as the galactic apex predator. The connection of what you "research" and what you do to get the crisis points feels very in line with what the end goal is. Heck despite the nemesis path basically being the "psionic" crisis path (with cosmo being the tech and behemoth being the bio) it really has little to do with the shroud and psionics when you look at it. Heck behemoth crisis path is the only one right now that has a very "logical" restraint in the sense that you gotta have bio ships.
Personnally hope they give the nemesis crisis path a bit of a rework alongside or soon after the psionic dlc, yes making another "psionic" crisis path could be done but i dont really see how they could make it distinct enough from the nemesis one.
What i mean by that is the menace you harvest is all about making people suffer on a mass scale, your situation pop ups as you go from stage to stage go on about how you discovered the shroud, confirming its existance and that mass pain affects the shroud etc. All fine and dandy but when you get to the last stage your empire just changes gears completely to harvesting dark matter from stars.Like i get you gotta confirm the shroud etc but to me at least feels very disconnected to go from causing pain to harvesting stars. Heck if i am psionic already why would i even need to confirm its existence if im already in contact. (Heck there is an event in the covenant federation going on about the shroud even if no one is psionic).
The other 2 crisis paths to me feel much more connected, cosmogensis is all about tech at all costs and leaving this universe with the needle, the behemoth path is all about being the apex predator you get behemoths that you grow one into a super unit and establish your dominance as the galactic apex predator. The connection of what you "research" and what you do to get the crisis points feels very in line with what the end goal is. Heck despite the nemesis path basically being the "psionic" crisis path (with cosmo being the tech and behemoth being the bio) it really has little to do with the shroud and psionics when you look at it. Heck behemoth crisis path is the only one right now that has a very "logical" restraint in the sense that you gotta have bio ships.
Personnally hope they give the nemesis crisis path a bit of a rework alongside or soon after the psionic dlc, yes making another "psionic" crisis path could be done but i dont really see how they could make it distinct enough from the nemesis one.
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