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Hey Fredrik. Now that you're back, you could do the right thing and revive Imperator. Put some interns on it, low-budget, but keep it going?
 
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Something needed to be done, share-value was down 50 % since last October and profits were way down.

I am so happy that I bought myself an other bundle of shares on the morning of August 31st (mainly to get the loss percentage down for my portfolio and I thought it might have hit buttom, but hey it shot up to the top 3 earners :) ). That decision gives Investors new Confidence and Gamers may be a little bit good more goodwill in the future.

Ebba I wish you good luck and a prosperous future elsewhere, Fredrik welcome back at the helm
 
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A surprise to be sure, but a welcome one.
 
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I bet the fact, that Paradox wasted around 20M euro on cancelled game, had some influence on that decision (it was not grand strategy game). actually, the entire idea of extendning Paradox portfolio and investing money in different kind of games (which started obviously before Ebba Ljundergrud became CEO), proved somewhat problematic, at least. their income still mostly depends on grand strategy games and Cities: Skylines
 
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I bet the fact, that Paradox wasted around 20M euro on cancelled game, had some influence on that decision (it was not grand strategy game). actually, the entire idea of extendning Paradox portfolio and investing money in different kind of games (which started obviously before Ebba Ljundergrud became CEO), proved somewhat problematic, at least. their income still mostly depends on grand strategy games and Cities: Skylines
Do we know if the Stellaris mobile abomination was profitable?
 
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Imperator was dead the moment they decided to launch what is (essentially) a new and niche IP with no built in audience as a minimum viable product.

It doesn't matter how good they make it later, so many potential players would have been cautiously interested, heard it was a dud and then noped out, and subsequently forgotten about it entirely.

I suspect that it was only the fact that fixing it up was a bit of a passion project for the team and Johan (and perhaps, for him, wanting to redeem himself after his fit of mana-based silliness) allowed it to survive as long as it did.

It's unclear how many times the video game industry is going to need to learn this lesson, but I'd estimate a good 40-50 times more.

You only get one first impression, kids! Make a game good on day 1 or gtfo.
 
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I have nothing against Fred but returning to a former CEO gives me the impression they want to be more conservative with their games and style and I'm not sure that's what I want to see from Paradox right now.

They're on the verge of a new era of paradox games following CK3 and Vicky3 and both require a lot of new bold changes, like the much higher focus on visuals, 3d characters, and massive maps.

Plus the complaints on the back end by employees tells me there's some kind of toxic structure at paradox holding them back and the company needs a good shake up to work those issues out. Will Fred be the right guy to do the job?
 
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I have nothing against Fred but returning to a former CEO gives me the impression they want to be more conservative with their games and style and I'm not sure that's what I want to see from Paradox right now.

They're on the verge of a new era of paradox games following CK3 and Vicky3 and both require a lot of new bold changes, like the much higher focus on visuals, 3d characters, and massive maps.

Plus the complaints on the back end by employees tells me there's some kind of toxic structure at paradox holding them back and the company needs a good shake up to work those issues out. Will Fred be the right guy to do the job?
I can't really see any downsides to it personally. I don't think a conservative games style means they won't be willing to make improvements like the ones you mentioned (visual focus, 3d characters, massive maps) since those are really just improving the formula they already have at this point.

What it does hopefully mean is they're not going to waste resources on further mobile abominations or costly game projects outside their area of expertise that don't pan out.
 
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I have nothing against Fred but returning to a former CEO gives me the impression they want to be more conservative with their games and style and I'm not sure that's what I want to see from Paradox right now.

They're on the verge of a new era of paradox games following CK3 and Vicky3 and both require a lot of new bold changes, like the much higher focus on visuals, 3d characters, and massive maps.

Plus the complaints on the back end by employees tells me there's some kind of toxic structure at paradox holding them back and the company needs a good shake up to work those issues out. Will Fred be the right guy to do the job?

Fred is not simply "a former CEO", and while others will disagree, I can honestly say that I have not enjoyed a Paradox Interactive game since HoI4 was released.
 
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I don't think you can argue that Fred has a more conservative approach. He's often quoted saying that you either keep growing or you fail... He and Shams have been active on acquisitions of new studios and IP's the last 5 or more years. But game development takes time and yes, projects get canceled or delayed. It's better that they do this earlier and start new and better projects instead.

From a shareholder perspective you might wish to see revenue go up constantly, but 2021 won't have a big release. Covid has delayed development, Fred won't be able to conjure a rabbit out of his hat. It will take some time.
 
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