Information
I have verifed my game files (Steam only)
YesI have disabled all mods
YesI am running the latest game update
YesRequired
Summary
Piety Cost of Adopt Evil Faith Not Properly IncreasedDescription
The piety cost for adopting a hostile faith character and an evil faith character is the same despite the code in the interaction suggesting they should be different. This is because the else_if's in 00_adoption.txt for the piety cost are in the wrong order (i.e checks faith hostility greater than astray before checking faith hostility greater than hostile).Also the piety cost is removed (or reduced if > hostile) if you have cultural tradition noble adoption (or game rule adoption always allowed) despite the tradition only mentioning affecting the prestige and renown cost of adopting. Don't know if this is working as intended.
Steps to reproduce
Try to Adopt a Hostile Faith Character and a Evil Faith Character and note their piety costs are the same (easiest to do if adoption game rule set to always allowed).Game Version
1.10.1Platform
WindowsAdditional Information
Affected Feature
- Gameplay
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