Hi,
Still playing along in my first GC, I have noticed something odd. I am still playing with auto-assign factory labor enabled, and it is doing something I do not understand.
To date I have seen, on more than one occasion (in fact, it is quite commonplace) that the auto-assign is placing farmers in factories. It was my understanding that only craftsmen and clerks work in factories, so this is the first odd thing.
Secondly, the actual number of farmer POP's doesn't match the number of used slots that the factory itself shows. For example, a factory lists 3/5, and when I look it shows me 5 farmer POP's.
Thirdly, when I go ahead and upgrade one farmer POP to become a crafsman POP, suddenly a couple of farmer POP's disapear into thin air, and are simply gone. Mind you, not all disapear, but some do. I haven't figured out the logic behind it, it seems quite random.
What is going on here?
Jan Peter
Still playing along in my first GC, I have noticed something odd. I am still playing with auto-assign factory labor enabled, and it is doing something I do not understand.
To date I have seen, on more than one occasion (in fact, it is quite commonplace) that the auto-assign is placing farmers in factories. It was my understanding that only craftsmen and clerks work in factories, so this is the first odd thing.
Secondly, the actual number of farmer POP's doesn't match the number of used slots that the factory itself shows. For example, a factory lists 3/5, and when I look it shows me 5 farmer POP's.
Thirdly, when I go ahead and upgrade one farmer POP to become a crafsman POP, suddenly a couple of farmer POP's disapear into thin air, and are simply gone. Mind you, not all disapear, but some do. I haven't figured out the logic behind it, it seems quite random.
What is going on here?
Jan Peter
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