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Prometheus_1

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Feb 9, 2015
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Everything worked fine b4 the patch... after when I reach 1800- 2200 people in population the people do not go anymore in fabrics or commercial to work , and whenever pops make a new hone they leave instantly after the house is built....
On the stat panel everyone us happy, lot if opportunities for jobs but people start leaving soon after 2k population... wil you fix this? What did you change? I could reach over 75k pop b4 now I can't.
 
Upvote 0
Go back and edit your original post, use English, complete sentences and maybe people can understand what you’re trying to say. Then maybe you’ll get help.

“People do not go anymore in fabrics”. What is that supposed to mean?
 
There's definitely something wrong post-match as non of my Cims seem to want to go to work either.

Residential zones are messed up as well, think it's something to do with the new District Styles option.

Not that hard to understand Beezelbub, not everyone is a native English speaker you unhelpful tosspot.
 
There's definitely something wrong post-match as non of my Cims seem to want to go to work either.

Residential zones are messed up as well, think it's something to do with the new District Styles option.

Not that hard to understand Beezelbub, not everyone is a native English speaker you unhelpful tosspot.
Yea I've been using the green cities residential, normal, european, and European dlc styles and only the normal type constantly rebuilds itself .
 
Yea I've been using the green cities residential, normal, european, and European dlc styles and only the normal type constantly rebuilds itself .

I've only been having the low density commercial constantly rebuild itself, so I made them all Organic and Local Produce. Suck it game.
For some strange reason though the standard low density commercial doesn't have this bug in a European Suburbs district. Weird.
 
I had this problem with low density commercial in my latest city, to fix it I made the districts Organic and Local produce (Green Cities dlc).
In the same city I have a European Suburbs district and within that the normal low dense commercial is fine.
 
So is a bug introduced by Green cities DLC update?

Yes, the source of this bug is already identified and paradox is already awere of this issue, lets wait for the next update.
By the way, you can avoid this problem by NOT creating a zone with diferent building style. I've tested it, people only start despawning low residential zones if theres any district with diferent building styles. That doesnt apply to public services, feel free to use them.
I hope it helps, and pls dont confuse this glitch with deathwaves, this is very different problem and can be solved by good city planning.
 
Any fix for the game ? I stopped playing since I opened this thread ...
Yes, the source of this bug is already identified and paradox is already awere of this issue, lets wait for the next update.
By the way, you can avoid this problem by NOT creating a zone with diferent building style. I've tested it, people only start despawning low residential zones if theres any district with diferent building styles. That doesnt apply to public services, feel free to use them.
I hope it helps, and pls dont confuse this glitch with deathwaves, this is very different problem and can be solved by good city planning.
True, it’s also the same for Offices and commercial in my cities. By giving everything a district and adjusting the style and specialization resolved my despawning. Was a lot of work, my city dropped from 190.000 to 155.000 residents, now everything had settled i’m back to 170.000