Personally I think this would be both a very cool addition to the game, and something that would solve a mechanical gap in Surviving Mars. I'm talking about the option to run a zipline from point to point for personal transport.
The purpose of the ziplines is for quick, self-initiated travel from one dome to another. Since we know that colonists do want to move from dome to dome, creating a system where they could do so rapidly and safely is important to the theme of the game, and being stubborn about relying on the unreliable shuttle system isn't going to accomplish that.
So go ahead, bite the bullet, and create a simple mechanic where settlers can take a zipline from one dome to the next and get where they were going anyway, shuttle or no shuttle, in a bit more style and safety. From a thematic standpoint it fits, and from an "awesome factor" standpoint it'd be a good addition. From a programming standpoint it would probably also be easier to put in than to continue to rely on the extra moving part the shuttles represent. Instead of controlling 2 things to achieve proper transport, the shuttle and the colonist, the colonist just paths to the zipline.
Personally I think it makes a cool suggestion and might be an effective workaround for the asphyxiation issue in the game right now. Thoughts?
The purpose of the ziplines is for quick, self-initiated travel from one dome to another. Since we know that colonists do want to move from dome to dome, creating a system where they could do so rapidly and safely is important to the theme of the game, and being stubborn about relying on the unreliable shuttle system isn't going to accomplish that.
So go ahead, bite the bullet, and create a simple mechanic where settlers can take a zipline from one dome to the next and get where they were going anyway, shuttle or no shuttle, in a bit more style and safety. From a thematic standpoint it fits, and from an "awesome factor" standpoint it'd be a good addition. From a programming standpoint it would probably also be easier to put in than to continue to rely on the extra moving part the shuttles represent. Instead of controlling 2 things to achieve proper transport, the shuttle and the colonist, the colonist just paths to the zipline.
Personally I think it makes a cool suggestion and might be an effective workaround for the asphyxiation issue in the game right now. Thoughts?