So, I tried to set the Maximum Ethic Points to 5, to force all civs to have at least one Fanatic ethic and maybe allow for two. However, it's not working, still only will allow me to spend 3 Ethic points when making a custom civ.
I know the mod itself is working, as I set trait points for species to 4 and that works just fine.
This, specifically, is in my lua override file.
So... Any thoughts on what in the world is going on here?
I know the mod itself is working, as I set trait points for species to 4 and that works just fine.
This, specifically, is in my lua override file.
Code:
NDefines.NSpecies.MAX_ETHIC_POINTS = 5 -- Make your ethics XTreem or a lot of moderate standpoints.
NDefines.NSpecies.MAX_TRAIT_POINTS = 4 -- More genetic points to work with from the start.
So... Any thoughts on what in the world is going on here?