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Leaving a research slot open for 30 days then selecting a research event, example here is logistics, it says 30 days saved research time was added and its 18% completed. But its still showing the full 136 days to research. So there is no actual time saved?

I ran another one, support weapons, which should take 94 days, added it to a blank slot, said 30% completed but still took the full 94 days to complete?

Is there no saving? I know there used to be a saved research slot exploit before but I'm assuming this has now been patched?
Lets try a quick experiment:

Let us first start with no techs researching on day one
1611854443398.png


Let us check how long it would take to research 1936 plane models?
1611854484414.png
1611854494176.png

Ok, they both take the same amount of time to research, 168 days.

What about for 1940 plane models?
1611854706346.png
1611854716283.png

Same deal, they will both take 989 days to complete.

Let us start researching one of each and see what happens
1611854880580.png

so far so good.

Let's allow the game to run 29 days for the other two slots to fill
1611854923525.png

ah there we are, both of the techs we are currently researching have progressed 29 days toward completion

but what about the other two planes we were looking at? If we try to select them with one of the free slots that have 30 days of research banked we see
1611855002973.png
1611855007523.png

They have the same time to completion as the techs that are currently being researched (Okay, one day less for the ahead of time, not really a big deal). This is helpful to see that the banked research is being applied correctly, but not what we wanted. We wanted to speed up the research.

But if the banked research time in the free slots is being applied to new techs, will it also be applied to techs currently being researched?
1611855259137.png
1611855265829.png

1611855275779.png

Aha! We got what we were after! We added those 30 (29) days of banked research to the techs that were already being researched. Now we complete them a whole month earlier!
 
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I took the "Deutschland Class" Panzerschiff, upgraded the the radar, fire control, and secondary guns. But the yellow upgrade button does not appear for the Graf Spree, Deutschland, or other ship. Any help?

Are you sure to change the template then save, not duplicate it. Save the change make the ship template an obsolute one, and make it easy to select the upgrade one.
 
Lets try a quick experiment:

Let us first start with no techs researching on day one
View attachment 675556

Let us check how long it would take to research 1936 plane models?
View attachment 675557 View attachment 675558
Ok, they both take the same amount of time to research, 168 days.

What about for 1940 plane models?
View attachment 675560 View attachment 675561
Same deal, they will both take 989 days to complete.

Let us start researching one of each and see what happens
View attachment 675562
so far so good.

Let's allow the game to run 29 days for the other two slots to fill
View attachment 675563
ah there we are, both of the techs we are currently researching have progressed 29 days toward completion

but what about the other two planes we were looking at? If we try to select them with one of the free slots that have 30 days of research banked we see
View attachment 675564 View attachment 675565
They have the same time to completion as the techs that are currently being researched (Okay, one day less for the ahead of time, not really a big deal). This is helpful to see that the banked research is being applied correctly, but not what we wanted. We wanted to speed up the research.

But if the banked research time in the free slots is being applied to new techs, will it also be applied to techs currently being researched?
View attachment 675566 View attachment 675567
View attachment 675568
Aha! We got what we were after! We added those 30 (29) days of banked research to the techs that were already being researched. Now we complete them a whole month earlier!

quick!!! ;)
 
I would guess, that this could be the second one from the left - directly right next to the training-button.

Not that this button would effect the behavior in any way, but it should, at least based on the description.
Thanks, I know about that one (and it does affect the behavior, thread coming soon-ish). I just wanted to make sure there isn't some miraculous mechanic I never heard of. Probably the aggressiveness button used to be integrated with the attack line one.
 
Can anyone can enlighten me how target selection works for CAS/NAVs?

Is it on per-plane basis: with 2x50-plane wings in battle every of those 100 planes rolls for target...
or per-wing basis: each of those 2 wings will rolls for target...
or something completely unintuitive and convoluted? (which I kind of expect, honestly >.>)
 
Can anyone can enlighten me how target selection works for CAS/NAVs?

Is it on per-plane basis: with 2x50-plane wings in battle every of those 100 planes rolls for target...
or per-wing basis: each of those 2 wings will rolls for target...
or something completely unintuitive and convoluted? (which I kind of expect, honestly >.>)
Seems to be wing related, but I haven't reached the bottom of it.
 
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I see. Thank you.

So, assuming this is correct there's little reason to have carrier NAV wings larger than 10 (which should be enough to kill almost any ship, adjusted for AA, losses, and naval targeting)?

Or this is actually correct and carrier-based damage is far more timid?


Edit: although, technically, both can be correct, because former article doesn't go into details how that damage is calculated >.>
 
I have two questions considering Bulgaria in BftB.
  1. I want to do the 'Now this is getting childish' achievement and i play on historical for now. Will Yugoslavia go with the regency council in historical as well, or what is their focus order? Any other things i should keep in mind while going for this achievement?
  2. Is there any way to do the diplomatic focuses like 'Join Allies'/ 'Fate of the Balkans'/ 'Join the Tripatriate pact' - if i take the 'War industry' focus which requires 'Found the Brannik' and 'Strengthen the Royal Dictatorship'?
Thanks!
 
I have two questions considering Bulgaria in BftB.
  1. I want to do the 'Now this is getting childish' achievement and i play on historical for now. Will Yugoslavia go with the regency council in historical as well, or what is their focus order? Any other things i should keep in mind while going for this achievement?
  2. Is there any way to do the diplomatic focuses like 'Join Allies'/ 'Fate of the Balkans'/ 'Join the Tripatriate pact' - if i take the 'War industry' focus which requires 'Found the Brannik' and 'Strengthen the Royal Dictatorship'?
Thanks!
Dunno for sure on number one, I'd guess yes but I've never tried it or looked for it. Yugoslavia begins the game with the Regency Council installed if that's all you need.

2. Yes, you can access those through approaching UK and Germany respectively, and can do both 'Approach' foci. Note you don't actually have to stay in the Allies if your neighbors are likely to object to your decision, and Britain may turn you down regardless. It doesn't matter, you can still get to the goodies at the bottom of the tree.
 
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Is there any way to do the diplomatic focuses like 'Join Allies'/ 'Fate of the Balkans'/ 'Join the Tripatriate pact' - if i take the 'War industry' focus which requires 'Found the Brannik' and 'Strengthen the Royal Dictatorship'?
Not really an answer to your question, but if you are going fascist, you should be aware that Path to a Greater Bulgaria increases your eco law by one stage. You can use it to get total mobilization in dec 36 if you're very lucky, or feb 37 if rng is not with you.
 
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I see. Thank you.

So, assuming this is correct there's little reason to have carrier NAV wings larger than 10 (which should be enough to kill almost any ship, adjusted for AA, losses, and naval targeting)?

Or this is actually correct and carrier-based damage is far more timid?


Edit: although, technically, both can be correct, because former article doesn't go into details how that damage is calculated >.>
Yep, I haven't looked into the details of damage dealing which is why the first link does not say anything about damage. I can't vouch for what the second link says. That said, there's no way ten planes are enough to kill almost any ship as a quick test will show you. (For example a 45-wing of NAV1 does barely half damage against an unscreened BB1 in one sortie)
Did you assume that the naval attack values apply to each individual plane? As most air plane stats, they refer to a wing of 100 planes.
 
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Did you assume that the naval attack values apply to each individual plane? As most air plane stats, they refer to a wing of 100 planes.
Of course: it's not like range or speed (something one can easily check) are being affected by wing size. And, IIRC, nothing in game hints otherwise (except, maybe, ace tooltip).
 
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I want to do the 'Now this is getting childish' achievement and i play on historical for now. Will Yugoslavia go with the regency council in historical as well, or what is their focus order? Any other things i should keep in mind while going for this achievement?
Sometimes they submit to German pressure and try to join the Axis via their own "Join the Tripartite Pact" focus, usually around late 1939 or early 1940. Declaring war on them while you're in the Axis should force that focus to cancel, leaving them to pick "End the Regency" as an alternative.
 
Wait, really? Are you sure about this? There isn't anything in-game or in the wiki that suggests this.
It's for example in the air-to-air damage formula: https://hoi4.paradoxwikis.com/Air_combat#Detection.2C_damage_and_disruption
But it also applies to the various kinds of bombing; it would be a bit crazy if a singe strat bomber did 40+ damage or a single CAS destroyed half a battalion of infantry. Come to think of it, fuel consumption applies to single planes though...
 
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It's for example in the air-to-air damage formula: https://hoi4.paradoxwikis.com/Air_combat#Detection.2C_damage_and_disruption
But it also applies to the various kinds of bombing; it would be a bit crazy if a singe strat bomber did 40+ damage or a single CAS destroyed half a battalion of infantry. Come to think of it, fuel consumption applies to single planes though...
That's more maths than I ever want to think about when I'm trying to play a video game, so I'll take your word for it. Why on Earth did the devs decide to do this and not actually tell us that in-game? This is so ridiculously complicated and unintuitive. God, this game is trash.
 
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I have two questions considering Bulgaria in BftB.
  1. I want to do the 'Now this is getting childish' achievement and i play on historical for now. Will Yugoslavia go with the regency council in historical as well, or what is their focus order? Any other things i should keep in mind while going for this achievement?


I put a post together a few months with some tips for getting Childish as Bulgaria. Short version, as long as you don't got wild conquering all your Balkan neighbors before 1941, Yugoslavia should elect it's underage king in Nov 1940 if you leave historical focuses selected for your game:

 
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