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unmerged(51820)

Corporal
Dec 19, 2005
44
0
hi all,
currently unable to play CORE for some reason, but i was wondering whether there are any events in it that lead to it being possible to recreate either the austro-hungarian empire or the ottoman empire? i know its ahistorical, but i think it would be very interesting, both to play as the countries seeking to regain their empires, and see the effects on other countries. For instance, would the allies support austria-hungary, in the hope of creating a southern barrier to nazi expansion, or would they DOW on them to safeguard the independence of the Balkan countries. How would Germany and Italy deal with the arrival of a new Central European major power? if these arent in there already, are there any plans to add them in any future version? cheers
 
Ghost_dk said:
not unless you mod it in yourselves, sorry. CORE is about historical accuracy and plausible alternatives and both of your suggested countries are too far fetched for the concept.

ok, thats cool, wouldnt want to ruin the point of the mod. however, i dont know if its too far fetched-wouldnt it have been possible that either ex austro-hungarian or ottoman politicians, commanders and soldiers, could either stage their own coup, or entice current army leaders to carry out a coup with promises of both more funding and power for the army, and freedom/encouragement to conquer and restore the former glory of the country/empire?
 
Ghost_dk said:
not unless you mod it in yourselves, sorry. CORE is about historical accuracy and plausible alternatives and both of your suggested countries are too far fetched for the concept.

Actually, it is indeed possible for one of those countries: namely, the Ottoman Empire.

The revolt.txt file includes the option to liberate the Ottoman Empire once you have conquered it's old territory.

OTT = {
date = { day = 1 month = january year = 1936 }
expirydate = { day = 30 month = december year = 1954 }
minimum = {
409 408 437 438 439 441 442 443 448 440 449
447 446 445 450 } #Turkey
extra = { 1851 1852 1853 1854 1855 #Turkey
1862 1863 1792 1795 1861 # Syria
1865 1866 1790 1824 1823 1806 1791 1864 1860 # Iraq
1796 1802 407 1803 # Jordan
1797 1798 1799 404 406 # Palestine
1800 1801 # Sinai but not Suez
1822 # Kuwait
1793 1794 # Lebanon
444 #Cyprus
}
capital = 448


Once it is liberated and released, the Ottoman Empire then becomes a playable country.
 
Antiochus V said:
How about the Byzantine empire?

That's A-HISTORICAL.

:)
 
was thinking about this further, maybe a good way to do this would be to add an event that only fires sometimes when ataturk dies, where the army either takes over directly, or stages a coup against the newly installed democratic government. when this happens, turkey gets claims on the land of the old ottoman empire, and when they have conquered these lands another event could fire where the name gets changed from turkey to ottoman empire.
Also, turkey could get claims on the territory in the caucacus the ottomans owned at the height of their power, with them to be transferred if turkey is in the axis when the bitter peace happens. this would add depth to this ahistorical turn of events, because if turkey did set about regaining the territory of the ottomans, they would end up in conflict with the allies and would thus be likely to join the axis, and would also stop the territory that turkey conquered being transferred to germany in the bitter peace.
 
It is interesting that you mention this idea. I enjoy the unit structure and technology tree of CORE so I decided to convert my Victoria:Revolutions game into a 1936 scenario for CORE from scratch.

My scenario contains both the Ottomans and Austria-Hungary, but there are several other aspects which perhaps would not appeal to you, for example, the Russias are split apart into two different and competing power blocks, one based on communism and one based on constitutional monarchy, China is unified and Britain is immensely powerful.

The scenario loads into CORE, but it has some sort of flaw and is therefore very unstable. It often fails when I reload save games, crashing to desktop. I actually posted a thread about this in the forum tier above this one. I think it might be that I didn't bother to add or change any events so some events are firing that reference non-existant countries... but I don't really understand the event system yet.
 
Teevor said:
It is interesting that you mention this idea. I enjoy the unit structure and technology tree of CORE so I decided to convert my Victoria:Revolutions game into a 1936 scenario for CORE from scratch.

My scenario contains both the Ottomans and Austria-Hungary, but there are several other aspects which perhaps would not appeal to you, for example, the Russias are split apart into two different and competing power blocks, one based on communism and one based on constitutional monarchy, China is unified and Britain is immensely powerful.

The scenario loads into CORE, but it has some sort of flaw and is therefore very unstable. It often fails when I reload save games, crashing to desktop. I actually posted a thread about this in the forum tier above this one. I think it might be that I didn't bother to add or change any events so some events are firing that reference non-existant countries... but I don't really understand the event system yet.
We've done little to support conversions from Vicky yet. So I'm pleasantly surprised it seems to work at all, even though it is causing problems. I have really no idea whether we will support it at all, to be honest.
 
I think I should clarify, that CORE has worked perfectly for me.

The conversion from Vicki directly to CORE does sort of work, but not really.

But what I did was build my own scenario based off the conditions that ended up at the completion of my Vicki game. The only thing I've directly copied from the exported scenario are the different IC values and allocation of the provinces. Everything else is pretty much from scratch, with tech trees, unit rosters etc. all being basically similar to the standard CORE scenario.

I should also add that by no means was my post a complaint, I certainly don't expect you guys to support my gross mutilations of the CORE scenario for my personal use (although if you want to, I have no problem with it :D )