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LordLeto

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Playing a MP game we ran into this reoccuring problem. Playing off our Jan 15 save when we would save and rehost the new save would always be corrupted. All about the same point. The save files generally end like this:

country = {
tag = REBE
lastpeace = { year = 1103 month = may day = 10 }
lastwar = { year = 0 month = january day = 0 }
badboy = 0.000
form_of_goverment = feudal
capital = 0
tier = county
ruler = { character = { type = 10 id = -3 } startdate = { year = 1103 month = may day = 10 } }
laws = { semisalic_primogeniture_law = yes traditional_custom_law = yes ecclesical_balance = yes }
warfare_dev_focus = 0
production_dev_focus = 12
culture_dev_focus = 22
scutage = 0.500
crown_duty = 0.500
census_tax = 0.500
tolls = 0.500
upkeep = 1.000
church = 0.500
controlledprovinces = { }
}

include = "db\events.txt"




interface = {
mouse = { x = 554 y = 565 }
map = { x = 2368 y = 1990 }
zoom = 0
group1 = { }
group2 = { }
group3 = { }
group4 = { }
group5 = { }
group6 = { }
group7 = { }
group8 = { }
group9 = { }
group0 = { }
}

combat = {
id = { type = 4712 id = 108801 }
province = 45
date = { year = 1103 month = may day = 9 }
phase = maneuver
phase_counter = 1
attacker_losses = { }
defender_losses = { }
attackers = { { type = 4712 id = 105015 } }
defenders = { { type = 4712 id = 105020 } }
}



It always has the REBE county as the last one, the db\events.txt and the combat. Though the combat isn't always in the same province.

Save can be downloaded here.


That save will start and play fine. But once you save and restart the new file is corrupted.
 
Last edited:
Upvote 0
I'm pretty sure. But I'll ask.
 
We were also using the Many Kings, Indipendant Dukes scenario aswell.
 
Yes.