• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(48543)

Private
Sep 12, 2005
21
0
For some reason I am unable to research any of the secret 'things' in DD. And yes I have played this game many times before. Given that this is the first time that I've used Victoria Revolutions and then carried on to HOII I presume it is something to do with this. All the rest of it works fine.......which is nice.
 
You have to fulfill some requirements at the "vanila board" of the research screen, before you can access secret weapons. Hover the mouse above the "???" buttons to see which parts of the tree you have to research.
 
The problem is with the Victoria conversion. It does not include this in the save game file: event = "db\events\secret_weapon_events.txt" .

Edit your save game (eug) with notepad.exe. Search for 'sleepevent', and add in event = "db\events\secret_weapon_events.txt" . Then save the game file. Load up the game.

This is the only solution I know of for Vicky conversions to HOI2.
 
Last edited:
Red Jacket said:
The problem is with the Victoria conversion. It does not include this in the save game file: event = "db\events\secret_weapon_events.txt" .

Edit your save game (eug) with notepad.exe. Search for 'sleepevent', and add in event = "db\events\secret_weapon_events.txt" . Then save the game file. Load up the game.

This is the only solution I know of for Vicky conversions to HOI2.


Thanks. As I'm a bit dim on these things do I do this in DD or VR?
 
1. Convert the Vic game in Victoria.
2. Copy converted save game to DD\save games
3. Load up the converted Vic game in DD scenario menu.

I presume that you've already done these steps, and played long enough to find that you cannot research secret weapons.

4. Now use NOTEPAD.EXE to edit the game you've been playing in DD.
5. File to edit should be in DD\savegames folder, "whatyounamedit.eug"
6. Search (notepad >edit>find) for "sleepevent".
7. Near end of file you will see: sleepevent = { } event = "suchandsuch..."
8. This phrase pattern repeats and tells where to get the text file to load for each event group: event = "db\events\suchandsuch.txt"
9. Add in the missing secret weapon phrase as I described in the earlier post.
10. Save the file, with notepad. Exit notepad.
11. Start up HOI2/DD; load the file from scenario list.

This all assumes that you've already converted the Vic game and have been playing for some time in DD. For a new, fresh Vic conversion the process is the same except you only want to load and play the game for 1 game hour to allow DD to do its secondary conversion on the savegame file. So, you'd do steps 1-3, save the game through DD - almost immediately after loading it. Exit out of DD and do steps 4-11.

Note, there are a whole bunch of standard events, like ai events for each country that the Vic conversion will not have (like anschluss). If you want any or all of these you can copy them from a "normal" DD save game (using notepad) into your converted Vic save. But you have to do the editing of the converted Vic save file AFTER it has been loaded and saved in DD.
 
Just a minor investment of your time to pick up some modding skills and create your own do-it-yourself fix. ;)

I suspect the ai scripted events were left out of the Vicky to HOI2 conversion process on purpose. It is reasonable to omit them since the purpose of exporting your Vic game to HOI is to enter into an alternate history world of play. But secret weapons seem to have been overlooked.
 
Last edited: