Yeah me to - that's a good one GShock he he! Now, how does the 1.3 play? Based on the patch log it seems like a biiiig improvement over 1.2!?
P.S. Are there any good mods already available for it down the more realism/immersion line?
Hmmm, you'll have to plot against DV to manage getting him on this side of the gaming word!![]()
P.S. Are there any good mods already available for it down the more realism/immersion line?
1551 Mod will go further.
I also made a mod for the Genpei War (AD 1180) scenario. When I finished that scenario, I would like to create Jokyu War (1221) and Nanboku-Cho scenario (1335) too and connect them to the 1467 setting of vanilla.
Wow, that would be indeed sweet to have! Maybe it will be even included in the next patches huh devs?
In what way will 1551 mod go further if I may ask?
I'm not certain about the plan for 1551, but more characters will be added and maybe events too.
In Genpei mod, I have added some new traits and changed education events.
I can agree with you here - while your point about fortifications is good beyond questioning (maybe some provinces can still get that modifier?) there were provinces with exceptional agricultural land which is not abstracted in the game. You know better then me who those were - I only read a few articles on wiki on the matter. This is partially solved with province density I suppose but I'm not sure if it is really on the spot.The abstract provincial economy and fortification modells are the game design which I basically accepted. Historically speaking, there were no significant difference between provinces except soem cities like Kyoto or Hakata. The provinces had their trade centers, but they were only regional. The castles were also primitive in comparison with these in the later period. So I see why many provinces (kori) in game start without any buildings.
Good that something constructive came out of my tinkering. Is it possible to mod this in?However, with adding some province modifiers the game could have more characteristic provinces, I think. For example, some provinces produced gold or silver, so extra tax modifier for these provinces would be nice.
You are correct - I overlooked this aspect. One thing less to worry about thenI'm not sure about the population density. It is represented more or less with the density of provinces. Central Japan had more provinces than northern or eastern Japan.
1551 Mod will go further.
I also made a mod for the Genpei War (AD 1180) scenario. When I finished that scenario, I would like to create Jokyu War (1221) and Nanboku-Cho scenario (1335) too and connect them to the 1467 setting of vanilla.