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Ironbuket

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May 10, 2016
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Some of you may have noticed that static portrait alignment was shifted to the left in the 1.1.0 release patch.
This coincided with a change to the code values for character size in the 00_portraits.txt (now 00_portraits_main.txt).

I suspect this shift to the left may be a result of an attempt to fix misalignment to the right reported by some hi-res users in the 1.1.0 beta.

I have discovered that changing the character x value to 600, would put the static portraits back where they were before. However, as this is a global value Im not sure what this might affect. Can anyone confirm what would be affected by altering the code below and changing x = 475 to x = 600?

Code:
#Portrait.txt default 1.1.0 (file = 00_portraits_main.txt)
### Settings for character portrait
 
character = {
            size = { x = 475 y = 380 }
 
            entity = {
                        orientation = center_down
                        position = { x = 50 y = -20 }
                        scale = 24
            }
            #2d Portrait position
            icon = {
                        orientation = center_down
                        position = { x = 0 y = 0 }
                        scale = 1.0
            }
}

NB: I have already reported this as a bug here:
https://forum.paradoxplaza.com/foru...47-static-leader-portraits-misaligned.940228/

Please support the bug post if your mod contains static portraits and you don't want to have to go through and edit them all, when this value could change again for all we know...
 
Kind of weird anyway that there is an offset, I found portraits hard to make technically. (format is fixed, don't know why and then you need to put it in a precise spot and resolution)
 
Ok so I`ve tried it in my mod:

Code:
character = {
    size = { x = 600 y = 380 }

    entity = {
        orientation = center_down
        position = { x = 0 y = -20 }
        scale = 24
    }
    #2d Portrait position
    icon = {
        orientation = center_down
        position = { x = 00 y = 00 }
        scale = 1.0
    }
}

And at first it seemed to work, but when I took a closer look I found another problem:

Test1.jpg

There is an empty space on the right when I want to recruit new leaders, however after buying them it changes to this:

Test2.jpg

It`s not a big problem, but it`s annoying and would require a lot of time spend on every single portrait to adjust it.
I`m running stellaris in 1366x768 res.