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Tigermorph111

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May 16, 2025
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I have 397.1 Steam hours playing Stellaris.

Stellaris is the only game I own that can't install itself for High Rez Monitors.
I have over 150 games, all but 1 install fine. I have new and old games. So I see a sale on Steam for Stellaris DLCs, and I have not played Stellaris for about 5 or 6 years. So I install on my newer Comp. With a 85" 4k TV as a monitor, a Nvidia RTX 4080 Super 16Gig Video Ram, 12 Core AMD CPU, 64Gig Ram, and Stellaris can't figure out my settings. Even though it tells me what my settings are, the game window goes outside the edge of the screen. So I choose full screen, then full screen border less, and the game resizes to both of them. But the User Interface does not scale correctly. I wanted to try making a new species with my newly purchased DLCs but the Create species box is covering the buttons with the DLCs that I want to try. Under the box is 2 columns of DLC choices that I can't click on. I have tried all the manual settings to get the game to work at 1/2 4K resolution, but Nope same problem.

I set it to 1080p, and still the UI is in the way. I have to mess with settings text files, and I finally set it to a very old resolution that used to be on CRT monitors, but it still did not fix the UI being in the way. And as a bonus I now have text blobs that hurt my eyes to try to read. In essence I bought these DLCs to play a game that I can't run. . . So I guess I don't get to play stellaris. I have spent a week trying to get this game to work. No more. I am done. I am not going to do the game companies job for them.

They keep pumping out DLCs and don't bother fixing the game engine resolution to Self install on any current resolution systems. I don't want to play Stellaris ever again now. Which is sad. I had fun while I had the right resolution for the game when it came out in 2016. But I don't any longer. I don't have time to devote to fixing this game. If they will not do it by working with Computer, Video card and Display companies then I guess it will always be on us to fix their game. I don't have to do this with Any other game. We should not have to as their customers. It is called a game for a reason. Not a part time job as a game tech. But a player of a game.

Sorry for this rant! I just hate paying for things that I can't use and enjoy which is the point of a game. Thank you for taking the time to read this. I hope the Developer with read it as well to keep from loosing more customers.
 
85" 4k TV as a monitor
I would actually check what your computer is registering this as and maybe even use some software to play with the pixels and see what is happening. Size wise 4k TVs have a really small DPI which can actually cause some issues with rendering because of subpixel interpolation by the TV. You may want to actually upscale your output to trigger down sampling so your outbound has better smoothing. You can do that via your graphics cards drivers.

Also windows scaling effects can get really wonky when you do this as well. It is one of the primary reasons that OSX uses DPI based rendering and wants fractional outputs instead of sub-fractional. Even if stellaris isn't the issue windows doing god know what with its video output is gonna make it complex to deal with. I really wouldn't use such a low DPI monitor with any game created for computers you are going to get wonky artifacting all over the place.
 
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I would actually check what your computer is registering this as and maybe even use some software to play with the pixels and see what is happening. Size wise 4k TVs have a really small DPI which can actually cause some issues with rendering because of subpixel interpolation by the TV. You may want to actually upscale your output to trigger down sampling so your outbound has better smoothing. You can do that via your graphics cards drivers.

Also windows scaling effects can get really wonky when you do this as well. It is one of the primary reasons that OSX uses DPI based rendering and wants fractional outputs instead of sub-fractional. Even if stellaris isn't the issue windows doing god know what with its video output is gonna make it complex to deal with. I really wouldn't use such a low DPI monitor with any game created for computers you are going to get wonky artifacting all over the place.

Hi there!

I appreciate your response! I have tried every resolution available to me in my Nvidia control software and have tried it on my digital computer monitor and neither one is able to size the “custom game” rectangle so that it exposes the dlc buttons.

I also have older games like Stellaris that play just fine on my 4K TV. Games like Xcom2 which also came out in 2016, and it runs fine. Even Xcom 1 which is even older runs fine. As a matter of fact, I have over 100 games and they All play just fine on the 4K TV. Literally the only one that doesn’t is Stellaris.

Once again thanks for trying to help me!
 
Literally the only one that doesn’t is Stellaris.
Yea because stellaris uses a custom engine that isn't playing nicely with your settings probably because of issues in the driver api being used. You may need to actually change your windows settings and your driver API settings to get it work correctly.
neither one is able to size the “custom game” rectangle so that it exposes the dlc buttons.
I have no idea what you are talking about TBH. What screen is this? The only DLC button I know of is in the launcher not the game.
 
Yea because stellaris uses a custom engine that isn't playing nicely with your settings probably because of issues in the driver api being used. You may need to actually change your windows settings and your driver API settings to get it work correctly.

I have no idea what you are talking about TBH. What screen is this? The only DLC button I know of is in the launcher not the game.
Thanks again for your responses!

The DLC buttons I am talking about is when I want to create a game using a custom race. It then opens up a screen with a big rectangular field where it wants me to select the dlcs I wish to use. But the dlc buttons are stuck under the semi-transparent rectangular area and therefore they’re not selectable. Sorry if I mis-spoke the problem.

And you’re using a 5k monitor? Not a TV right? I’m glad it works for you. I have a display that I plugged into my Nvidia Rtx 4080 Super video card using the digital display port but the monitor doesn’t work to fix the problem either. So it can’t just be the 4K TV.

Thanks again for all your consideration and comments!
 
See screenshot. DLC is loaded before the game opens not on empire creation. That is the screen that opens on creating a new custom empire. I do not really know what you are actually referring. Do you have mods installed?

Also take a picture of your settings screen for graphics.

See other attached photo.
 

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The DLC buttons I am talking about is when I want to create a game using a custom race. It then opens up a screen with a big rectangular field where it wants me to select the dlcs I wish to use. But the dlc buttons are stuck under the semi-transparent rectangular area and therefore they’re not selectable. Sorry if I mis-spoke the problem.
Is it the case that you are trying to do this on a 5-6 year-old version of Stellaris?
 
I have 397.1 Steam hours playing Stellaris.

Stellaris is the only game I own that can't install itself for High Rez Monitors.
I have over 150 games, all but 1 install fine. I have new and old games. So I see a sale on Steam for Stellaris DLCs, and I have not played Stellaris for about 5 or 6 years. So I install on my newer Comp. With a 85" 4k TV as a monitor, a Nvidia RTX 4080 Super 16Gig Video Ram, 12 Core AMD CPU, 64Gig Ram, and Stellaris can't figure out my settings. Even though it tells me what my settings are, the game window goes outside the edge of the screen. So I choose full screen, then full screen border less, and the game resizes to both of them. But the User Interface does not scale correctly. I wanted to try making a new species with my newly purchased DLCs but the Create species box is covering the buttons with the DLCs that I want to try. Under the box is 2 columns of DLC choices that I can't click on. I have tried all the manual settings to get the game to work at 1/2 4K resolution, but Nope same problem.

I set it to 1080p, and still the UI is in the way. I have to mess with settings text files, and I finally set it to a very old resolution that used to be on CRT monitors, but it still did not fix the UI being in the way. And as a bonus I now have text blobs that hurt my eyes to try to read. In essence I bought these DLCs to play a game that I can't run. . . So I guess I don't get to play stellaris. I have spent a week trying to get this game to work. No more. I am done. I am not going to do the game companies job for them.

They keep pumping out DLCs and don't bother fixing the game engine resolution to Self install on any current resolution systems. I don't want to play Stellaris ever again now. Which is sad. I had fun while I had the right resolution for the game when it came out in 2016. But I don't any longer. I don't have time to devote to fixing this game. If they will not do it by working with Computer, Video card and Display companies then I guess it will always be on us to fix their game. I don't have to do this with Any other game. We should not have to as their customers. It is called a game for a reason. Not a part time job as a game tech. But a player of a game.

Sorry for this rant! I just hate paying for things that I can't use and enjoy which is the point of a game. Thank you for taking the time to read this. I hope the Developer with read it as well to keep from loosing more customers.
change your dpi scaling in settings. i use 1.8x and it's perfect on my 4k 65" monitor. also, you may want to disable any UI mods if you use them. also, if you're on a 4k monitor, do not set your resolution to anything other than native. this causes problems in many games ESPECIALLY in borderless fullscreen. your hardware can handle 4k just fine. set it to 4k, or to desktop resolution so long as your desktop is 4k.
 
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do not set your resolution to anything other than native. this causes problems in many games ESPECIALLY in borderless fullscreen
I love how its basically the exact opposite of mac for windows. Games ONLY work in borderless full screen, the OS gets real freaked out in fullscreen and half your stuff stops functioning at all. If you set resolution to native you will never see anything. Most games you want to avoid using a secondary dpi scaling and just screwed with by the OS's hidden native scaling.

Downside uhh please don't own a monitor with subfractional scaling or you will never have use of your eyes due to extreme artifacting.
 
Moving to this thread as this seems more applicable:

My original post to which RingworldUtopia replied: https://forum.paradoxplaza.com/forum/threads/why-should-i-buy-stellaris.1813474/page-2#post-30563012

maybe my eyes are just bad, cause this does not look blurry to me. just looks like anti-aliasing and shadows. i'm on a 65 inch 4k screen. but alright, let's say that it still needs another pass for better 4k for the sake of argument, it certainly does not look bad enough to tell people "hold off on playing the game".

it definitely USED TO BE way way worse on 4k. i think people have short memories, and OP seems to be implying it's been a LONG time since they played. so the game definitely improved its scaling since their last experience.

Did you check the image outside browser eg. in Paint if you are using high resolution monitor? Like I said in the reply most browsers seem to scale the pictures automatically which in most cases makes sense, but in this case it breaks the comparision as the non-scaled 100% gets scaled, too.

Personally I can see difference very clearly:
  • Icons are blurry, especially noticeable between black and green edges.
  • White text turns greyish because of the edge blurriness
I can read the text just fine, it just isn't comfortable especially during longer sessions. Like I said, I am personally probably holding off any further Stellaris purchases until this is improved. When I got 4k monitor few months ago I also attempted to use Lossless Scaling, AMD's own sharpening etc. to make it better, but results were mixed with only marginal - if any - improvements in the end even though at first it looked bit better.
 
I can read the text just fine, it just isn't comfortable especially during longer sessions. Like I said, I am personally probably holding off any further Stellaris purchases until this is improved. When I got 4k monitor few months ago I also attempted to use Lossless Scaling, AMD's own sharpening etc. to make it better, but results were mixed with only marginal - if any - improvements in the end even though at first it looked bit better.
Does stellaris let you swap the actual graphics API to the open GL based one? I assume it uses directx11 on windows. I don't have these issues on mac and play on a 5k monitor.

Screenshots really aren't going to capture monitor and rendering issues very well because of the way those APIs work. Just from reading your comment it sound like it isn't actually doing AA correctly and your blending in the wrong spots. What is your multilevel sampling set to? The other thing is maybe disabling some setting on your AMD card that may be causing it? Mac GPUs aren't uhh very fancy so maybe that is why I don't get these odd effects.

The black and green thing seems super suspect of some kind of GPU trying to clean stuff up that isn't real and causing chaos.

Don't get me wrong the in game font is bad and hard to read, but I don't have any of these other issues at all. The font in game needs to be less awful.
 
Seems like I had the mentioned AMD's image sharpening active from the previous attempts - but disabling it doesn't change things in any noticeable way. Maybe makes things bit blurrier :p Changing Multisampling doesn't improve it either (was 4, tried both 0 and 8).

I don't have issues with the font - I find it perfectly readable and fine font when the UI is not blurred because of the resampling everything including text. There are plenty of games which handle UI scaling without issues so it's not some mystery. PDX can fix it if they want to, and if they decide it is worth the resources it requires for an "old" game like Stellaris. They have done that in their newer games like Crusader Kings 3 - text is there is perfectly sharp no matter if I choose 100%, 150% or 200% scaling. As a customer I can only vote with my wallet (and post at the forums) so I am doing that.
 
AMD's image sharpening
Yea there is separate settings for the multiple Anti aliasing settings on the GPU. I would check those out. And would also suggest switching the the graphics with the -opengl flag and the directx on also to test both out and see if that resolves it. I don't have a windows computer so different universe systems wise.
don't have issues with the font - I find it perfectly readable and fine font when the UI is not blurred because of the resampling everything including text.
OSX is notorious for font issues so it may just be that. But that also is making me slightly more suspect its an issue with your GPU's settings. Not saying it isn't something paradox can also setup within their game I am just saying it may be something you can actually fix yourself.
 
Only setting related to problem was the one I mentioned. Disabling it didn't change anything and everything is default now. Every game with proper scaling works gone including CK3 so no the issue is not my gpu or driver settings. The same issue was also present under Linux though at the time I had just 1440p monitor and different gpu