Description
Fleets donm't take travel time into account with Hyper Relays
Game Version
3.4
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I had a fleet 1 system away from a system getting attacked. I parked the fleet on the jump point to that system, then ordered to move them to the system over. What do they do they move to the Hyper Relay.... days later the system is lost and the fleet still moves to the Hyper Relay......
Steps to reproduce the issue.
Get 2 systems with hyper relays next to each other then get one of the 2 systems attacked and see that the path the response fleet takes is inefficient.
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Fleets donm't take travel time into account with Hyper Relays
Game Version
3.4
What version do you use?
Steam
What expansions do you have installed?
Do you have mods enabled?
No
Please explain your issue is in as much detail as possible.
I had a fleet 1 system away from a system getting attacked. I parked the fleet on the jump point to that system, then ordered to move them to the system over. What do they do they move to the Hyper Relay.... days later the system is lost and the fleet still moves to the Hyper Relay......
Steps to reproduce the issue.
Get 2 systems with hyper relays next to each other then get one of the 2 systems attacked and see that the path the response fleet takes is inefficient.
Upload Attachment
File(s) attached
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