• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Jos Theelen

C.U.T.
4 Badges
Apr 6, 2001
1.926
0
Visit site
  • Diplomacy
  • Europa Universalis III
  • 500k Club
  • Europa Universalis III: Collection
Which strategy do you have, when playing a small country ?
I still wonder what to do. Start a war as quick as possible to get more provinces. Or wait a few decennia, carefully building up armies, techlevel and relations and then try to grab some.
 
Originally posted by Jos Theelen
Which strategy do you have, when playing a small country ?
I still wonder what to do. Start a war as quick as possible to get more provinces. Or wait a few decennia, carefully building up armies, techlevel and relations and then try to grab some.

For me the goal is to lie low and get the rapid infra levels first and take advnatage of only being 2-3 provinces. My land tek will draft along behind my neighbors pretty closely so you never fall too much behind. I do very little in anything else researchwise. I throw in RM's with anyone who has a CB on me, if possible, so that I don't have much risk of war. Once I've built up my infrastructure then I'll start looking at expansion.
 
Map swap.
Start a war as quickly as possible to grab a port.
Go Protestant for the Colonist and the cash.
Map swap.
Build Colonial cities, preferably in America or India.
Kill anybody you like.:D
 
Vulture: Pointless posts as always

Depends on the Minor. Countries like Brandenburg or Venice arent "really" minor. For the really small minors like Lorraine or Helvetia, well I dont know, I dont play them to often =) To much dead-time for my liking. But there is a thread called "Make your own gold mine" (or something to that effect) which seems to work well for the patient players who play as minors.

As with Brandenburg, Prussia, Hungary, Bohemia, etc, play them as you would a major, just more catiously. Generally, except for Venice, I turn off naval tech all together, and concentrate mostly on trying to build a lead in land tech. Remember that Manufacturies have a much bigger impact on smaller countries then larger countries.

As Venice, since you have a seaport, id immediatly trade maps mamelukes, buy off Persians and trade maps, then trade maps with like Hyperbad or someone. Colonize India. Also a seaborne invasion of Egypt and Alexandria often goes well, dividing the Mamelukes with the Turks. Watch out for Austria though.
 
Sorry for the flame

and GNGSpam can be a rude, pain in the ass, but he makes intellegent posts and arguments. I haven't seen Vulture and his thread hijacking friend make a useful post for ages.

Cheers
 
With very small minors, rather than mediums like Venice, Bohemia, etc, which GNG spam summed up very well, you need to get moving, and fast. For someone like Helvetia, Thurnigen, etc, you need to get out of the gate and conquer your neighbor, taking on some BB, but putting yourself in position to have a couple decades of peace. You need more than 1 province to do anything later, so getting that at the very start when there are basically no alliances is generally your best bet. After that, you can sit around and accumulate tech levels and have a nice peaceful time, allying and whatnot. But that first war to take over another small neighbor, in my experience, is crucial. I did very well with Algiers, taking all North Africa all the way to the East African coast, a large part of the Balkans, and most of Italy/Southern Austria by the end, but the only way it happened was a quick takeover of the Hafsid Empire. After that, I sat tight for quite a while and got into good alliances, taking land in alliance wars, diploannexing neighbors. In other words, after that quick conquer, I went into normal, patient EU gameplay. This sort of thing works well with small german states and others as well, in my experience. And, like I said, Brandenburg, Bohemia, Venice, or some medium like that doesn't have to make that crucial first conquer. I'm thinking of the very small minors here.
 
Last edited:
My minor experience is limited. I played Brandenburg once, and Venice once. Venice is difintely a "medium" as Keats says. Brandenburg is a three province minor - still pretty big.

There was never any point in my Brandenburg game (except one) where I did not feel I could become a huge power. I was playing very conservative and not expanding. Relying instead on having a good income and tech advancement via CoT investment. The only time I felt threatened was when Turkey went crazy and was rolling up Hungary, Austria, and Bohemia. Turkey had taken Silesia (my rightful province!). Things were getting out of hand. But peace settlements were made, and Turkey had huge revolt problems.

To the point, it was my conservative play that kept me from annexing Pommerania or the Hanse. I could have done that at any time, gotten my port and been able to colonize. I think a human played minor will have no problem regardless of strategy as long as it survives early on.
 
Brandenburg is on the edge in terms of medium/minor--I'd class it as medium based on two things:
1) Their leaders are much better+more numerous than most minors.
2) Dear lord is their artillery cheap. It's no exagerration to have a 100-200 strong artillery corps just running around during sieges, even with your 3 provinces or whatever.

That's just my opinion however. Anyway, like State says, you can win with a minor. It may be a tiny bit of stretch to win with a tiny minor like Thurnigen, but it's not an impossibility, I suppose. I really haven't played a single major since I played as Poland and as England once. And I don't always "win" games VP wise or any other way. But to me, what am I doing if I'm winning every single game. Challenge is the key, and a minor will give it to you.
 
State, GNG... How old are you??? You must be either babies or adults that lost their sense of humor. Check the general forum for the thread dedicated to ME . :) *irony*
 
Calling the psychiatrist again, VultureGFF.:D

My "short and to the point" strategy is viable for most minors-as Saxony, for example, I always push as rapidly as possible for the coast, as I mentioned on another thread.

Minors need Colonists/colonial cities, so barring a shipyard as Venice has, a Protestant switch early is a must, even for some Catholic states. But since minors also need money, doing the switch to reformist is generally a no-no until it's so late in the game that it's more trouble than it's worth.
 
PLaying minors is the most fun yes...

My strategy resembles Agelastus' one.
Grab a strong alliance, build up troops, trash neighbour and start vassalizing others. Later you can go colonizing and grow slow but steady. German minors are easiest (you can go protestant), Orthodox minors second (Georgia --> You also get colonists), Christian minors (Genoa, Lorraine,...) are tough till CRC kicks in
 
Protestants aren't Christian, VultureGFF?:D

I don't particularly mind taking Catholic minors Protestant-I am the "eminence grise" or possibly "deus ex machina" after all. Besides, most of the Catholic minors contain areas which had Protestant minorities.

As an aside, why do none of the Austrian Habsburg provinces go Protestant. That was part of the Habsburgs' problems, that the majority of their patrimonial lands went protestant, pre-Counter-Reformation, despite the "Cuius Regio, Eius Religio" principle of the Augsburg settlement.
 
Originally posted by Agelastus

As an aside, why do none of the Austrian Habsburg provinces go Protestant. That was part of the Habsburgs' problems, that the majority of their patrimonial lands went protestant, pre-Counter-Reformation, despite the "Cuius Regio, Eius Religio" principle of the Augsburg settlement.
Bohemia?
 
I was referring to Linz, Tyrol etc. Bohemia may not be part of the Habsburg lands at the Reformation in the game.
 
Since 1526 (after the death of last Bohemia-Hungary Jagiellon), both of Bohemia and western Hungary(afaik, protestant) were ruled by Habsburgs. In game, reformation starts a bit earlier, but not that much.
Btw, IIRC, even Bavaria's population was 90% protestant at one moment, but they turned back catholic quickly.
 
Bavaria's estates lost their confrontation with the Electors, so they ended up Catholic-but this might not have happened. The game deals in absolutes-this province is protestant, this is Catholic, when it wasn't always like this. The religion model lacks sufficient dynamism vis-a-vis conversion.