This submod is intended to stop the nights watch from being such a pushover
Features:
Download:
Dropbox
Features:
- Buffed Terrain for the Wall, provides a decent chance for a bottleneck (even if the wall comes down there'll still be plenty of debris to fight around...)
- New tactics for blackbrothers fighting on the wall, comparable with the dragons (I figure the wall has held of against as poor odds as the dragons ever did.)
- Tied the tactics to a combat trait that black brothers gain when they spend a month on the wall and lose when they leave the wall (prevent them from being OP when they attack the wall)
- Give anyone access to weakest wall defense tactics when they hold the wall, so that if the wildlings hold the wall they can defend it
- Clean Up Tactics Sprites
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Download:
Dropbox
I'm not sure if anyone else feels the same but holy crap wildlings are OP.
playing from Roberts rebellion as varamyr six skins, I could call up a 20k stack in hardhome within 20 years or so, while holding both castles in the province
and that's without any vassals...
The nights watch in comparison have practically nothing.
Is there any way to nerf them, or ids the nights watch doomed to be the wildlings whipping boy
Edit: I've written a little mod that should give the nights watch a few better combat tactics (basically the dragon ones), when they are fighting on the wall. it seems to work in that it loads up and the terrain has changed to what I want, but it seems to crash after a few days...
I'm Calling it ready, and I'm uploading it as a submod
playing from Roberts rebellion as varamyr six skins, I could call up a 20k stack in hardhome within 20 years or so, while holding both castles in the province
and that's without any vassals...
The nights watch in comparison have practically nothing.
Is there any way to nerf them, or ids the nights watch doomed to be the wildlings whipping boy
Edit: I've written a little mod that should give the nights watch a few better combat tactics (basically the dragon ones), when they are fighting on the wall. it seems to work in that it loads up and the terrain has changed to what I want, but it seems to crash after a few days...
I'm Calling it ready, and I'm uploading it as a submod
Last edited:
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