I think it would be a more significant change then you assume.
To do it in such a way that is robust, and doesn't cause errors, would be difficult.
It doesn't matter that the cheat code (lets not kid ourselves, the console is a cheat code box) might break something, because its a cheat and you don't get any guarantees with it.
The fact that it would benefit a fairly limited scope of mod projects, ones already poorly supported by the game engine (races are a nightmare), simply makes it less benefit for the costs involved. I'd much rather Paradox make a fantasy game with Clauswitz* than spend a bunch of effort to implement a handful of functions/features into a game that was never meant to do that.
* Seriously though, you guys should do this. Go talk to Paizo, cause I want to restore Thassilon super bad.
To do it in such a way that is robust, and doesn't cause errors, would be difficult.
It doesn't matter that the cheat code (lets not kid ourselves, the console is a cheat code box) might break something, because its a cheat and you don't get any guarantees with it.
The fact that it would benefit a fairly limited scope of mod projects, ones already poorly supported by the game engine (races are a nightmare), simply makes it less benefit for the costs involved. I'd much rather Paradox make a fantasy game with Clauswitz* than spend a bunch of effort to implement a handful of functions/features into a game that was never meant to do that.
* Seriously though, you guys should do this. Go talk to Paizo, cause I want to restore Thassilon super bad.
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