Just removed this from the list: *Make the spawning of Patrician Families when one dies out or a republic is created be handled by a fully moddable event(s).
This is already possible by having an on_death event checking for when a patrician dies with no heir, and then selecting or creating a new patrician before the game engine creates the replacement itself.
This is already possible by having an on_death event checking for when a patrician dies with no heir, and then selecting or creating a new patrician before the game engine creates the replacement itself.