You already *can* override specific decisions without replace_path by modding the the actual file the decision is in. In fact, you almost never need to use replace_path, unless you're doing a very *major* mod.would it be possible to add a way to override vanilla targetted_decisions WITHOUT using replace_path?
I guess this relates somewhat to
Maybe override by name(handler, whatever you call it), and put a list of names on wiki. i.e. if a mod uses take_concubine, that overrides vanilla take_concubine.
- Make Grant Title, and Grant Viceroyality, fully moddable targeted decisions.
For what it's worth, vanilla doesn't have a take_concubine decision in any scriptable file. If you don't wish use the hardcoded vanilla "Take Concubine" interaction, turn it off in defines.lua (MAKE_CONSORT_INTERACTION_ENABLED = 0), then define your own decision.
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