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AndreyKl

Recruit
Sep 7, 2021
5
27
Description
Colonists and drones stuck at farm's output


Windows


Steam

What is your game version?
1007783

Do you have Space Race installed?
Yes

Please explain your issue is in as much detail as possible.
Drones keep ignoring tasks like supplying grocery and dinery in favor of doing nothing around empty farm's output, multiple colonists are staying in same spot over farm's output and overlap each other. I have 2/3 full food stockpile. Dinery and grocery are empty and max-priority, were that way for a while now.

Might be related to me turning that farm off at some point or to an 'unowned rocket with food' event (farms having reduced productivity for 10 sols), before that event drones were working fine.

Other steam user also encountered this issue, but drones and colonists appear to gather at different outputs: https://steamcommunity.com/app/464920/discussions/0/3038229940682472100/

Can you replicate the issue?
Issue persists across saves. Save attached.

Attachments
File(s) attached
 

Attachments

  • 20210907192853_1.jpg
    20210907192853_1.jpg
    890,7 KB · Views: 0
  • India Sol 51.savegame.sav
    45,2 MB · Views: 0
  • MarsSteam.exe-20210907-20.33.54-613211f2.log
    4,4 KB · Views: 0
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20210907195757_1.jpg
Similar issue for me, although likely a different cause. My starving colonists are stuck trying to grab some food from the farm. There are 10 stacked there, most are starving, although the highlighted one is not. Save game started prior to Below and Beyond update.
 
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It's maybe linked but food storage (maybe all storage) are bugged too. Impossible for drone to get food. Impossible to delete cause they can't transfer food.

Colonist die stuck on storage. Really annoying
1631074157562.png
 

Attachments

  • Bug.savegame.sav
    44,2 MB · Views: 0
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I am experiencing this as well. It seems to affect any food storage area, including farms and out-of-dome food depots. It can trap people, drones, and even shuttles. For a temporary workaround, it's easy enough to look for the issue and re-build food depots, but rebuilding farms is a real pain.
 
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I'm also experiencing this problem. New game, no mods at all. Everything works fine for a few sols then at some point everything (drones, humans & shuttles) gets stuck in farms and food depots. I haven't seen the same thing happening with any other type of depot.
 
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I have the exact same problem. Drones and colonists are getting stuck at outputs of farm/hydroponics/animal farm, so I continuously get "low food" notification and my drones aren't really doing anything except spinning in circles near empty food outputs.
 
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Yes, I forgot to mention this. It does happen that drones refuse to deliver food to groceries / diners. I'm guessing 2-3 drones declare "I will do it", but they get stuck. Other drones ask "Is anyone already delivering food to that diner? Yes? Okay, I will do something else then". And nothing gets done and people go hungry and they go to get food, and they get stuck, and the dome dies.
 
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Having the same problem and notice something. Every time this has happened to me, it is because there and fraction of package of food left that drones, and also shuttles and colonist too, can't pick up. It just kept trying to pick it up but it can't, potentially causing that drone to stuck.

If this happened on storage, turn it off/on sometimes works. On farms and harvester, I destroy and rebuilt it "after" drone clear the area. That is a work around that work for me currently.

EDITED: There also seems to be bug in storage itself where if mega storage is overwhelm by workload whether loading or unloading it might stop function. Don't know the exact though.
 
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Had to same issue. Drones were trying to pick up 0.02 food from the farm instead of doing their job which resulted in empty diners and starvation.

Weird solution: I've destroyed that farm and recreated it (bye-bye soil quality...), drones unstuck and carried food from the storage to the diners
 
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I got the same bug. Drones and Colonists try to pick up 0.2 Food and get stuck. Only solution is to remove the farm and rebuild it. Another problem is: I removed the farm, but now there is a field with 0.2 Food in it. Drones cant pick it up and I cant build a new farm there because of the 0.2 Food, making that part of my Dome useless.

This is a really major bug. I always need to keep an eye on every farm and food depot, or people are dying.
 
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same issue
as Yukiya-kun says, the issue is caused by a drone attempting to pick up a decimal ammount of food. my perfect colony with lots of food is starving, what a pain...
I've seen somewhere, that putting a food depot before a food storage (and before every dome) is a quick fix, but this shouldn't happen. drones need to be able to pick up less than 1 unit of food 100% of the time, not just sometimes, it puts tremendous strain on the drone hub even with the food depot quick fix
I just started playing recently, but it might be the recent patch
this is a ragequit level mid-game stopper, so fix soon pretty please?
thx
 
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MOD FREE save file included.

ISSUE #1: Im havin this issue too about colonist and drones all togueter getin stuck on either universal depots (They always hide right bellow the fuel tanks if its a universal depot regardles of its position) outside domes as soon i build them, or in the build-in depots of my ranch/farm inside dome if i delete the universal depots, they get stuck on farms/ranch even when there is there surplus of food too (mentionin since in picture there is lack of food), aditional to that they seems to get unstuck ocasionally to perform other activities, delet the depots they stuck at solves the issue temporalilly but as soon buil another universal depot/farm/ranch they go get stuck there again.

ISSUE #2: Old Senior colonists ignores dome filters and they also wont use shuttles as they rather take a long pilgrimage in a death attempt to reach far away domes, and not satisfied with that they also rather walk outside Dome passage to move betwen dome to dome (the dome in midle had filters negatin them but they dont respect it anyways... still i did remove the filter allowing them again yest they still refuse to use the dome passages)

Issue #3: The "print key" on my keyboard seems to trigers a 2 seconds marsquake everytime i press it 100% guaranted.

Issue #4: The Drone Hubs at times Breaks for no reason and Breaks again 1 second after beign repaired; ON THIS SAVE FILE IN PARTICULAR 3-5 seconds after load this saved file the drone hub show in this picture will break (despite it beign far away from need maintenance as the game loads) and it will break again 1 second after it gets repaired 100% Guaranted, if repaired a second time again it will not break a third time at least not within next 2-3 minutes.

All this issues are going on this same save file and in case of #3 and #4 are consistent, specially #4 unless you save again at a later point.
 

Attachments

  • EE. UU. Sol 91.savegame.sav
    46,8 MB · Views: 0
  • ColonistStuck.png
    ColonistStuck.png
    1,9 MB · Views: 0
  • SeniorswithDeathWish.png
    SeniorswithDeathWish.png
    2,3 MB · Views: 0
  • HungryGreedyDroneHub.png
    HungryGreedyDroneHub.png
    698,7 KB · Views: 0
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