Description
Multiple game breaking bugs
Windows
Steam
What is your game version?
1007783
Do you have Space Race installed?
Yes
Please explain your issue is in as much detail as possible.
The Jumbo Cave support is unbuildable - The Drones will take resources to the structure, then return them to the depot, like the building resource pad fails to spawn. I have tried clearing the room of scatter, removing all the waste rock to the surface, deleting the lights etc. Nothing appears to work.
Dome Streamlining is no longer affects the cost of the dome, in terms of concrete and metals.
There seems to be a rounding error on asteroid mined minerals that will lead to a hard crash when it tries to unload the negative units from the RC transport caused by the rounding. It appears in-game as a depot reporting 20 units, but visually rendering 19, as an example.
Trade pads continue to trade when their type is changed, which can lead to 2 rockets on the same pad. One landed rocket and one trade rocket.
Rockets continue to go on a trade route when the NPC's close the route, expending fuel doing nothing.
Rockets will continue to trade on a route when not fully unloaded (if there is no storage for the trade resource to unload). I just realised I had a rocket with 1200 food on it!
Clearing underground items seem to erratically require waste rock storages to complete. Some do, some dont.
Fully loaded RC Transports only count as 10K weight, despite being loaded say with 36K weight of fuel.
RC Commanders go to an asteroid without their drones.
Shown in the photo is a bugged RC transport with -3 Exotic minerals and -2 Polymers loaded. Unloading either of these resources (not the metals though) will lead to a hard crash.
Can you replicate the issue?
All seem to persist across saves and instances,
Attachments
File(s) attached
Multiple game breaking bugs
Windows
Steam
What is your game version?
1007783
Do you have Space Race installed?
Yes
Please explain your issue is in as much detail as possible.
The Jumbo Cave support is unbuildable - The Drones will take resources to the structure, then return them to the depot, like the building resource pad fails to spawn. I have tried clearing the room of scatter, removing all the waste rock to the surface, deleting the lights etc. Nothing appears to work.
Dome Streamlining is no longer affects the cost of the dome, in terms of concrete and metals.
There seems to be a rounding error on asteroid mined minerals that will lead to a hard crash when it tries to unload the negative units from the RC transport caused by the rounding. It appears in-game as a depot reporting 20 units, but visually rendering 19, as an example.
Trade pads continue to trade when their type is changed, which can lead to 2 rockets on the same pad. One landed rocket and one trade rocket.
Rockets continue to go on a trade route when the NPC's close the route, expending fuel doing nothing.
Rockets will continue to trade on a route when not fully unloaded (if there is no storage for the trade resource to unload). I just realised I had a rocket with 1200 food on it!
Clearing underground items seem to erratically require waste rock storages to complete. Some do, some dont.
Fully loaded RC Transports only count as 10K weight, despite being loaded say with 36K weight of fuel.
RC Commanders go to an asteroid without their drones.
Shown in the photo is a bugged RC transport with -3 Exotic minerals and -2 Polymers loaded. Unloading either of these resources (not the metals though) will lead to a hard crash.
Can you replicate the issue?
All seem to persist across saves and instances,
Attachments
File(s) attached
Attachments
- 1
Upvote
0