Description
Tech not working: Vector pump, Hygroscopic Vap, Magnetic filtering, LowG turbine
Windows
Steam
What is your game version?
228,184
Please explain your issue is in as much detail as possible.
When I researched Vector Pump breakthrough (+100% moisture vaporator efficiency/water production) and Hygroscopic Vaporators (+50% efficiency for vaporator) the production of water from vaporator does not increase. It is still "1". And If I understand how math works it should be at least "2.5" or even "3" units per hour production, depending how you apply (or in this case should apply) the percentile bonus. I have closed all water extractors, as well as all water tanks leaving vaporators operational and they didn't increase in productivity, despite there beeing shortage. They stay at base production 1.
The same can be said regarding Magnetic filtering and Low G turbine. After researching their benefit does not apply.
Moxie produses base 2 O2 and in the system it is still 2 units of O2 not predicted 3 units of O2.
Low G turbine - base production of wind turbine 5 electricity +elevation bonus +8% = 5.4 electricity/h after tech Low g turbine is researched there is no increase in productivity and I would expect 1.65 additional units increase.
Also there is no "update on productivity when I load a game, nor when the Sol changes. Also it does not apply to newly constructed buildings nor to the old ones.
Can you replicate the issue?
Yes. It is a persistent matter.
When I started new game the issue persist, so this is not a corrupt save file or something like that.
Attachments
Tech not working: Vector pump, Hygroscopic Vap, Magnetic filtering, LowG turbine
Windows
Steam
What is your game version?
228,184
Please explain your issue is in as much detail as possible.
When I researched Vector Pump breakthrough (+100% moisture vaporator efficiency/water production) and Hygroscopic Vaporators (+50% efficiency for vaporator) the production of water from vaporator does not increase. It is still "1". And If I understand how math works it should be at least "2.5" or even "3" units per hour production, depending how you apply (or in this case should apply) the percentile bonus. I have closed all water extractors, as well as all water tanks leaving vaporators operational and they didn't increase in productivity, despite there beeing shortage. They stay at base production 1.
The same can be said regarding Magnetic filtering and Low G turbine. After researching their benefit does not apply.
Moxie produses base 2 O2 and in the system it is still 2 units of O2 not predicted 3 units of O2.
Low G turbine - base production of wind turbine 5 electricity +elevation bonus +8% = 5.4 electricity/h after tech Low g turbine is researched there is no increase in productivity and I would expect 1.65 additional units increase.
Also there is no "update on productivity when I load a game, nor when the Sol changes. Also it does not apply to newly constructed buildings nor to the old ones.
Can you replicate the issue?
Yes. It is a persistent matter.
When I started new game the issue persist, so this is not a corrupt save file or something like that.
Attachments
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