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May 8, 2007
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1. If I switch over from one research to another then will all my old progress in the old research field be remember when I go back to it? Or will that automatically eliminate all my progress there?

2. What effects would giving my capital to my son have on my research there later when the son inherits? I'm trying to get a cultural change event overseas but don't want to ruin any valuable research to do it.
 
1. I don't think there is progress as such ... so there is nothing to remember. Research is done by events that have a MTTH depending on loads of things in your realm.

So switching have no effect that I am aware of. You could research something for years without it ever getting invented, then change to something else and have a discovery the next day ... or maybe 7 years later.

2. AI Rulers research just like you do, so while your son rules the old capital, he will have discoveries, that you get the benefit of once he inherits his father's realm.

You could say that you get extra research in two provinces, as your son researches in the old capital and you research in the new one. If you did not give the son the capital, then the new capital province would only get discoveries through spread.
 
Yea, there is no progress. Just a flat chance of the discovery and spread firing each day (or month, or however often it's checked, some stuff is checked more rarely to save on CPU time). So there's nothing to lose. If you switch capitals, I'd choose the new research for something that the new capital is ahead of the old capital in, or that has already spread to most of the place.

It's a bit of a waste of effort (most inventions have MTTHs of years) to research and hope for the discovery of something that's already known a couple of provinces away or something, and could just spread to your lands. So I tend to focus on something new, eg. now playing as Wales, something that isn't known in the British Isles or at least not in England or Wales.

You do, in a way, get extra research, because it IS calculated per capital AFAIK. However, I seem to recall that dukes and kings have progressively faster research.
 
It's a (very) rough estimate. It's what it says, the mean time for the event to happen. What the game engine does is to, essentially, roll a die every day and see if the event triggers that day. The roll is unaffected by how many "failed" rolls it has previously made. In effect, the chance it happens tomorrow is the same regardless of whether you recently switched to researching it or have kept trying for 50 years.
 
"MTTH" is simply the game's formula based on what it thinks is the average amount of time necessary for an event to happen...

and this applies not only to research but also to conversion events, right?

Thus meaning that it could theoretically be possible to convert 5 nearby provinces to your culture in just one year and that it could be theoretically possible to play an entire game w/out advancing past level 1 in a tech?
 
"MTTH" is simply the game's formula based on what it thinks is the average amount of time necessary for an event to happen...

and this applies not only to research but also to conversion events, right?

Thus meaning that it could theoretically be possible to convert 5 nearby provinces to your culture in just one year and that it could be theoretically possible to play an entire game w/out advancing past level 1 in a tech?

MTTH = Mean Time To Happen

Which again means, that on average it is how many months it takes for an event to fire. If an event has a MTTH of 40, then it will on average take 40 months before the event fires. Every month there is a 1/40th chance of it firing. So it could happen after one month, or after 80 months (or never, though unlikely) as the chance is not cumulative, meaning that you would not be certain to have it fire after a maximum of 40 months.

MTTH applies to every event, as far as I know.

Theoretically you could convert every province in your realm in the same month, though that is very, very, very unlikely, as the MTTH for cultural conversion is very high.

And yes, you could see a province that never ever learned how to make simple Leather Armor for their peasants.