Hey, I just encountered the following bug:
I was trying to trade minerals for energy with an AI empire. Because I proposed only minerals for energy, the duration was set to "none". However the trade never completed and I never got confirmation that the AI accecpted the (+1) trade. Furthermore the AI seemed to have less energy when I tried to trade again immediately afterwards thinking I hade cancelled the trade by accident.
Interestingly, trading minerals AND civilian access (which the AI did not really want, +0 modifier) made the trade work. I suspect this happened because the new trade now had a duration greater than "none", that is "10 years" due to the civilian access.
Hope this helps, Jormarn
I was trying to trade minerals for energy with an AI empire. Because I proposed only minerals for energy, the duration was set to "none". However the trade never completed and I never got confirmation that the AI accecpted the (+1) trade. Furthermore the AI seemed to have less energy when I tried to trade again immediately afterwards thinking I hade cancelled the trade by accident.
Interestingly, trading minerals AND civilian access (which the AI did not really want, +0 modifier) made the trade work. I suspect this happened because the new trade now had a duration greater than "none", that is "10 years" due to the civilian access.
Hope this helps, Jormarn
Upvote
0