A lot of new features and DLCs have been focused on increasing the ways we can gain currency. And most of the ways of spending currency is we get increased benefits from it. In other words, we are spending currency to gain even more currency. This might be an issue with a lot of DLCs that seems to make the game 'easier', because expansions offers new ways of increasing existing currencies and even new currencies.
There is little to no way we 'waste' or misuse currency. You rarely end up spending your currency that gives you no reward in the end. When there should be a lot more currencies spending that often don't lead to desired effect, or you have to spend or waste a lot of currency to ensure your character don't increase their stress too easily.
There is little to no way we 'waste' or misuse currency. You rarely end up spending your currency that gives you no reward in the end. When there should be a lot more currencies spending that often don't lead to desired effect, or you have to spend or waste a lot of currency to ensure your character don't increase their stress too easily.
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