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Kretoxian

Anon, we are legion
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Oct 12, 2005
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Code:
############################## 
 # Country definition for PAR # 
 ############################## 
  
 country = 
 {  tag                    = PAR
   # Resource Reserves 
energy                 = 360
metal                  = 180
rare_materials         = 90
   oil                    = 500 
   supplies               = 500 
   money                  = 10 
   manpower               = 52 
      
   capital                = 2047
   policy = {  
	date              = {  year = 0 month = january day = 0  } 
     democratic        = 2 
     political_left    = 3 
     free_market       = 7 
     freedom           = 6 
     professional_army = 5 
     defense_lobby     = 4 
     interventionism   = 1 
    } 
	
   nationalprovinces      = { 2046 2047
   } 
   ownedprovinces         = { 2046 2047
  } 
   controlledprovinces    = { 2046 2047
  } 

 }

Apparently nothing, right? but there must be something wrong because when this file is activated in the .eug file, (with the include = "scenarios\scenario\PAR.inc" command) just when the scenario is going to start (just after the old "initializing script" sentence during the load process) the game CTD without any error message, just the windows 7 one.

However, if i add a "#" symbol just before 'include = "scenarios\scenario\PAR.inc"' preventing it to load par.inc file, the game gives a scenario files has errors but it loads fine (with Paraguayan provinces being empty obviously).

I have the same problem with another scenario that i'm making for IC, but with another nation.

Any idea?
 
Nothing wrong here, the inc file loads fine when i replace the current par.inc file with yours.

Things that could cause a crash are:

- double defined provinces. (doeas another nation owns or/and controls 2046/2047 aswell)
- units from non allied nations placed in 2046/2047 on scenario start
- not all land provinces have an controller/owner defined