As the King of the North, I personally believe 400 gold is a bit much to give my child a proper military education. What file can I modify to make these costs more to my liking? Thanks in advance to whoever can help with this.
- 5
Nothing obvious? The second event has a bunch of scaled_wealth commands in which are what you need to changeI found the file, but alas, I cannot figure out what to change. At least, nothing obvious jumps out at me. Any ever tried to change this?
What a helpful suggestion of you! Please give us actual specific ideas as opposed "It is crap, need to be changed"I was just thinking this yesterday. Education costs more than minor improvements to holdings. I think money really needs to be redone in the mod in total.
Oh no, the "its crap" was just a short hand colloquialism. I didn't think you were raining hell against us in a holy crusade to topple the education costs xDOk, for starters; don't make the cost of educating five children more than the amount you would spend on a sell-sword army of 10,000 men. Better? And the dowry cost as well (It doesn't make sense to have to hand over your entire life saving because you married your kid off to some King or LP). Money needs to be scaled (not by feudal tier) - not the arbitrary mess that it currently is.
Edit: sorry if this came off as hostile (not my intention). You guys do great work.
I didn't think you were raining hell against us in a holy crusade to topple the education costs xD
Deleting just the one file breaks the game.I'd honestly just delete that file altogether, the vanilla system works just fine.
Deleting just the one file breaks the game.
I would say a nice change in educaion, instead of remaking all these values, is to allow, along with the type of education, the quality of it. So keeping the tier-related price changes, you should be allowed 3 or so levels of education, that would change the chances of getting better traits at the end of the education chain.
I changed scaled wealth to 0.1 for the AI and 0.3 for me, and it worked.So I tried setting all the " wealth = " to -50 instead of of -250 or -400 and set the " scaled_wealth " to 0, but nothing seems to have changed.