As far as I can see, they're exactly identical (Rye farms at least have the additional potato PM). We don't have citrus and peach plantations, but just abstract them into banana plantations, to keep the UI cleaner, so why do these exist as unique entities at all?
Is there any positive gameplay effect of having them split up instead of just consolidating them into one?
The only difference I notice is that changing grain PMs takes three times as many clicks...
Bonus question for Rice farms: As far as I know, the only difference of them is that they're twice the size per level, which also doesn't really seem like a meaningful distinction (you could just have twice as many levels).
Maybe I'm missing something obvious...
Is there any positive gameplay effect of having them split up instead of just consolidating them into one?
The only difference I notice is that changing grain PMs takes three times as many clicks...
Bonus question for Rice farms: As far as I know, the only difference of them is that they're twice the size per level, which also doesn't really seem like a meaningful distinction (you could just have twice as many levels).
Maybe I'm missing something obvious...
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