Devs, why game so ossified? Open "00_buildings.txt" and see - there are a static list of required_for_upgrade buildings. Despite the fact that they are all only levels of one building.
It looks like if i want to search any digit above 3, i coded "if (digit == 4 or digit == 5 or digit == 6)" and so on instead of "if (digit > 3)".
Why you did it?
It looks like if i want to search any digit above 3, i coded "if (digit == 4 or digit == 5 or digit == 6)" and so on instead of "if (digit > 3)".
Why you did it?