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rainey06au

Recruit
Mar 22, 2015
8
0
Hey guys,

I'm currently working on an experimental set of ploppable racetrack buildings, so that you will be able to design your own circuits with a 'functioning' pitlane.

At the moment, the idea is that you use the traditional 3 lane one direction highway as the main circuit (high speedlimit), a highway ramp to feed into the pitlane, changing to a 2 line single direction street to determine pit limit line, lower speed limit and allow zoning for buildings. You will then need to construct either a single street or use the path zoning mod to build a service road around the circuit and the infield which you would then plop down your catch fencing and tyre barriers. You can use the gravel paths to 'fill in' the gravel traps and runoffs. Don't know of any way to add curbs, but maybe some smart cookie might mod a highway upgrade similar to how to can currently have barriers, but instead with a left/right curbing option.

Current list of planned buildings (and estimated sizes):
2x8 - x6 Pitboxes (modular/joinable for infinitely long pitlanes) [90% complete]
4x8 - Control Tower [75% complete]
1x4 - Guardrail+Catch Fence (modular/joinable)
1x4 - Tyrewall+Catch Fence (modular/joinable)
4x6 - Grandstand

**Pics to come!**
 
Here are some early renders of my buildings (they are heavily based on Sepang's pits minus the sails, as it is a nice modern and interesting piece of architecture).

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EDIT: Pics updated here, because my latest post was auto-flagged for moderation (too many pic posts in short period of time?)
 
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