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Louco doido

Sergeant
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Jul 3, 2021
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I've been looking at Stellaris's dev diarys and noticed that Paradox heavily favors some ethics while neglecting others. The xenophobic, authoritarian, and spiritualist ethics will be getting a LOT of content lately—while the xenophile, pacifist, and materialist ethics won't get anything of note other than balance and leadership traits.

As a player, this is a situation that worries me greatly, because with each DLC and free patch that comes out, certain ethics become increasingly versatile while others are being left behind, slowly falling into obscurity. I understand that paradox may have favored xenophobic, authoritarian, and spiritualist ethics because they were the most popular (more pops = more lag, so you must purge them, even with the rework they recently received). But you must also understand that the more content you add to certain ethics, the less relevant others become, and at this rate, no one will want to play with them except to build certain niche empires, such as the xenophile ethic, which for me at the moment is only viable for building trade-based empires.
 
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I've been looking at Stellaris's dev diarys and noticed that Paradox heavily favors some ethics while neglecting others. The xenophobic, authoritarian, and spiritualist ethics will be getting a LOT of content lately—while the xenophile, pacifist, and materialist ethics won't get anything of note other than balance and leadership traits.

As a player, this is a situation that worries me greatly, because with each DLC and free patch that comes out, certain ethics become increasingly versatile while others are being left behind, slowly falling into obscurity. I understand that paradox may have favored xenophobic, authoritarian, and spiritualist ethics because they were the most popular (more pops = more lag, so you must purge them, even with the rework they recently received). But you must also understand that the more content you add to certain ethics, the less relevant others become, and at this rate, no one will want to play with them except to build certain niche empires, such as the xenophile ethic, which for me at the moment is only viable for building trade-based empires.
actually their own stats that they provided showed most players literally prefer to play xenophile. the online xenophobes are just a very loud (and true, large) minority.

that being said, yes I want more for those ethics as well as for egalitarian. in the past they were pretty good at having a "good/bad" ethic balance in dlcs. hopefully they'll get back to that after the last ascension rework related DLC.

i REALLY want ethical federations for example.
 
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actually their own stats that they provided showed most players literally prefer to play xenophile
Yea, my feeling/guess has always been that the others get a bunch of bonuses in an attempt to make all ethics equally used which would "show them to be balanced". (Which is kind of silly, since lots of people will no matter what want to play as benevolent overlords or try every ethos in turn, so you can't really judge whether they are balanced just through usage).
 
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Yea, my feeling/guess has always been that the others get a bunch of bonuses in an attempt to make all ethics equally used which would "show them to be balanced". (Which is kind of silly, since lots of people will no matter what want to play as benevolent overlords or try every ethos in turn, so you can't really judge whether they are balanced just through usage).
i think making an ethics wheel that includes genocide "balanced" is in itself unethical. it should be reasonable, but being a genocidal maniac SHOULD be harder.