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Doomdark

Chief Creative Officer
Paradox Staff
61 Badges
Apr 3, 2000
5.436
11.383
  • Sword of the Stars II
  • Leviathan: Warships
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Naval War: Arctic Circle
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars
  • Knights of Pen and Paper +1 Edition
  • Supreme Ruler 2020
  • Starvoid
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • War of the Roses
  • Prison Architect
  • Europa Universalis III
  • Arsenal of Democracy
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  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
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  • Darkest Hour
  • Dungeonland
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  • For The Glory
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Hi folks!

This week is a big deal for me and for everyone else who has worked on Crusader Kings II over the years, because the game is just about to turn five years old! It was released on Valentine’s Day, February 14th, 2012. (So, if you’re running low on ideas for a gift to that special someone tomorrow, what could be more romantic than a copy of Crusader Kings II? Just saying.)

Five years on, we are still cranking out expansions and updates, all thanks to you folks! I have to say, the lifespan of this game has been pretty amazing compared to all the previous games I’ve worked on. I loved them all, of course - those games we no longer actively support - from Europa Universalis to Victoria II, but it’s been fantastic to be allowed to keep building on a game for so long, unlocking so much of its potential. CK2 is also special to me because I owned the vision and have done so much work on it personally. Stay tuned for a special anniversary dev diary tomorrow, where I will talk about the history and development of the game at length.

Of more immediate interest, we have essentially finished work on the upcoming expansion, Monks and Mystics, and it’s shaped up very well! You might already know, or suspect, that most of the new Societies will be part of the paid expansion, but there is one type of Society that actually comes with the free update; Secret Religious Cults (yes, this means that the Society framework itself is also free, so that modders can go nuts even without the expansion.) These Societies consist of followers who falsely profess faith in one religion while secretly belonging to another.

secret_cult_screen_01.jpg


Almost all of the main (non-heretic) religions have a corresponding “Secret Cult”. The membership consists of characters who fake belief in another religion in order to avoid persecution. Rulers can join any of these cults if the religion exists within diplomatic distance, and at the highest rank, the ruler can finally overtly embrace the religion and convert. Meanwhile, you get missions and powers to induce Sympathy for your real religion in other characters in the realm as well as the population in the counties. With careful groundwork, you can stage an extremely powerful religious revolt; as long as your subversive activities go unnoticed by your liege…

secret_cult_screen_02.jpg


secret_cult_screen_03.jpg


Next week we’ll start going over the patch notes, and don’t miss our anniversary stream later today or the special dev diary tomorrow!
 
Cool! This is going to be a very nice set of changes if they're executed properly. Will the "Secretly Sunni" and similar traits of AI character be visible to the player? Hope not... It'd be kind of lame if I knew what characters I need to watch out for as secret heretics. (For that matter, if they aren't - how are the same trait bonuses distributed? Do the societies function as hiveminds where everyone automatically knows of others with no opportunity for misunderstandings or two closet heretics not knowing about each other?)

You only see these things if you're in the same Society (and yes, there can also be hidden opinion bonuses.) The members of a Society know about the other members.
 
Will a Christian be able to be a secret Jew or a secret Muslim or just a secret Jew is what I'm asking?

And will there be characters like perhaps the Duke of Semien who start as secretly other faiths?

You can be a member of any supported secret cult as long as that religion exists within diplomatic range. I don't think any characters start out as members though.