Will it be possible to change the terrain type (in-game, not via mods etc.), e.g. for it to become farmlands if it's well developed, or a forest etc.?Speaking of terrain, we have several different terrain types spread out across the map. Instead of having a single terrain spread out across large areas of the map, we differentiate between similar terrain types by separating them, such as Forest and Taiga, or Plains and Drylands. Not only does it make the map look and feel distinct in different parts of the world, they also have a different impact on gameplay.
This goes for the entire De Jure title hierarchy, so there are several new kingdoms and duchies present.
We have been able to create a map with much more granularity and better accuracy. Most Counties will normally consist of two to five Baronies, with some exceptions. The amount of provinces will be noticeable when waging war, as it offers a larger degree of movement for you armies (more on that in the future).
Thank you! I believe we manage to settle on a font that not only looks good, but feel very medieval as well.I'll say it again (but for the last time to not be banned as spammer) - the fonts are amazing!
Sadly not, no.Will we be able to change the terrain through scripts, as results of events or whatnot?
That is indeed the case. Major rivers have designated fords that allow for crossing.Honestly, I think it looks great. Do the bridges on the Thames indicate major rivers will no longer be crossed at any point in ck3?
Before you all go nuts about playable baronies: No. You cannot play as a Baron.