Will the units that broke receive an extra damage from Support units?
Also how are the situation above possible? Something like second army attacking the same enemy army that was broken or are there some other mechanics/situations at play that makes it possible for Support units to attack broken units?
And yes, please do have a Dev Diary on air and navy combat!
Supports don't do any bonus damage to broken Units because they are broken, but their baseline bonuses still apply. Supports (generally) have an Attack bonus against Line, so any broken Line would see that applied if hit.
(Units that are broken in a battle are also broken for the duration of the turn. If they are alone or within an Army of entirely broken Units and attacked a second time, they are wiped out. If there are non-broken Units in the army, additional battle happens as normal but the broken units start the battle in their broken state.)
How is this situation possible?
"Worth mentioning, if a Unit breaks (Organization <= 0) they can still be hit by Support and can be targeted if there are not other valid targets, but Line and Mobile move on to non-broken targets. The intent there is that, if Mobile breaks a Line (if a charge of knights or tanks makes infantry consider the better part of valor), they have a chance to get into the back ranks (Supports) where they can do some real damage."
Say you have an Archer and Spear fighting a Crossbow and two Chariots.
Archer and Crossbow take turns, pick random enemies.
Spear goes, no enemy Line to fight, picks Crossbow or one of the Chariots.
Chariots go, there is enemy Line, they both target the Spear -- say that causes the Spear to break.
In the second round of combat, the Archer and Crossbow go again, again pick random targets (the Crossbow could target the broken enemy Spear).
The one Line in the fight is broken, so there is no Line attack after the Supports.
The Chariots go. They ignore the Spear that they charged and broke last round, now go after the enemy Archer.
(If the first Chariot attack breaks the enemy Archer, the second Chariot would consider both broken enemy Units valid targets.)