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For example, the way it looks in the screenshot is that you define an ID and then two sections for the conditions. Does that mean that each achievement needs its own file?
There must be one file per mod. For instance, in the example, there are 2 achievements completed_with_icon and completed_with_ribbon.

And how is it going to look in-game? Accessible via the achievement window just like the vanilla achievements? Will they be visible still or not then?
It will be visible in the career profile menu, on the Award tab.

And is ironman mode a hardcoded requirement for custom achievements (for the button for example)?
Unlike Steam achievement, there is no hardcoded requirement. The only requirements are the ones modders will put in the possible trigger of their achievements.

Can we (modders) get a bit more in-depth info about the custom achievement stuff?
I intend to post a tutorial on the forum on release day.
 
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One question specifically for the second: Will it only be visible in the career profile menu? I was wondering if the custom achievements would also show up in game in the achievement window that you can (currently only in ironman mode) open via the small button at the top right.
Only the career profile menu. We considered displaying them in the classic achievement screen, but in the end it did not blend well and led to confusion.
 
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