Awsome to see a lot of new tags and a more intresting Spice islands game. But we still got a lot of unadressed bugs. Should that not take priority ?
I said this in the previous dev diary and I'll say it again: game developers are not interchangable and have specialized roles and skillsets. I am not a programmer so I don't and can't fix code bugs. Team members who can fix code bugs are on vacation, and Tinto is still assembling its team.
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