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Loving all these changes and improvements. Is there also a timeline on when simultaneous multiplayer will be available?
We will most likely be able to share more after the release of Update 3.
^^This!^^

I’m assuming the mentioned change to hotseat does not improve anything on how it actually plays?
It does not change how it plays but improves the lobby experience.

Amazing patch notes, I'm liking all changes. I don't know if the public beta forum is the place to make sugestions, but I'd like to see 3 small upgrades on the city management:
- ability to queue more than 2 items per city (I'd like to queue like 10 things and forget about that city);
- a button to buy/rush a building under construction from the main screen, instead of having to enter each city build screen to rush from there;
- the ability to set proper rally points, like, "each new unit from this city will spawn in this town, and imediatelly get move orders towards this tile"
If you have regular suggestions put that in the main area, if its something directly relating to the beta then its Public Beta you want to go to.
 
Update - 2024/05/01
New Build Number: 1.0.20.F
  • We corrected an issue with the AI players and Chaos and Innovation cards -- this is good. However, this created a scenario where multiple AIs could get the Barbarian Resurgence Chaos Event at around the same time, which occasionally produced a large number of Barbarian Warlords visiting player Regions – this is bad. This Event has been disabled for now. (If you are restoring a save in Age 3, you could still have this Event.)
  • We found some issues with multi-turn movement (in particular, related to multi-turn movement, undo, and transports). This has been fixed.
  • Fixed the Infopedia link for Printing Press.