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MrFreake_PDX

Lt. General
Community Ambassador
Feb 20, 2020
1.437
10.644
Hello everyone!

We’re back with the latest news for Stellaris: Console Edition! Today we’ve got some more updates on the development of the second patch for Expansion Pass Six. This patch will bring Console Edition up to roughly the equivalent of Stellaris 3.9 “Orion”.

You can read more about the new features coming in this patch here.

Development has been progressing on schedule, and we are still on track to meet our planned late-2024 release window. We are currently estimating the Console Edition 3.9 build will reach Alpha around the end of August and we are making arrangements for having our first round of testing shortly after the Alpha build is submitted. This will give us a list of issues to work through for release, after fixing those issues, and doing another round of testing – if everything goes well – we should release shortly thereafter. We are expecting this process to take several months after the Alpha is submitted at the end of August. Due to the uncertain nature of game development, we can’t offer any more specific dates at this time.

With that stuff out of the way, let's take a look at what the Console Edition devs have been working on over the past month!

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UI work is roughly 75% complete!

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Fleet Management Screen - WIP

The “Orion” patch added the ability to copy a fleet template into another fleet, the Tantalus devs have brought this ability to Console Edition as well. After the update, you will be able to copy one fleet template into another fleet in the Fleet Manager, making it easier than ever to get a fleet build you like and then replicate it for new fleets you want to build. They also rearranged this UI to make it look better, and updated the tooltips to match the PC version of 3.9.

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Fleet View - WIP

Tantalus also did another pass on the fleet view, updating the visuals and improving the navigation on this screen. The yellow circle and + sign indicates that the leader has a trait pick available (Trait picking requires Galactic Paragons).


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Planets and Sectors Screen - WIP

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Planet and Sectors Screen Expanded - WIP

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Planets and Sectors - Change Leader Screen - WIP

The next update to Console Edition will allow you to edit your sectors, allowing you to bump systems from one sector to an adjacent sector. The Planets and Sectors screen has also been rearranged, and some tooltips added.

The team is also currently working on adding the First Contact Story Pack additions to the Observation Post UI, adding a shortcut so when you click a leader it allows you to access the level up screen and doing some more work on the diplomacy view.

The team has also begun adding the new toast notifications that were added alongside Galactic Paragons. Toasts are a new type of notification that will show for a brief period of time when smaller events happen within your empire.

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Toast Notification Initial Implementation - WIP

There has also been some work done improving the Outliner, including adding a new icon for disabled gateways in the megastructure entry, adding flags for observation posts, adding a leader level overlay, and more. There is still more work to be done on improving the Outliner for Consoles.

This is just a brief snapshot of what the Tantalus devs are currently working on, and should not be taken as though this is everything that has been done since the last update. There’s plenty more bug fixing and optimization happening behind the scenes, and we’re excited at the progress they’ve made and look forward to getting this content out to Console Edition players.

That’s it for this update, see you again soon!
 
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Lovely stuff. If they are looking at improving the Outliner, could you put in a request for scalable font (even if it’s a choice of several and not fine tunable). It’s all so big.

I’ll get you a bag of cookies if you ask for me
I really like cookies...
 
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