Excited to see the changes comingI'm slightly concerned about this one:
Currently the ship designer (auto design, auto update, and role) as well as starbases massively favour archaeotech components. This is a problem because it often favours them over better tier 4+ components and they are an order of magnitude more expensive than other strategic resource componets. I worry this one change on its own is going to exacerbate the problem by forcing players to manually design/update every ship. Otherwise we have fleets that get stuck reinforcing or updating due to minor artifact scarcity.
"Lowered base Minor Artifact storage capacity to 2,000. The Facility of Archaeostudies increases this by 1,000 or by 3,000 if the Archaeo-Engineers AP is taken."
I dunno about this one, I've seen plenty of complaints about the limited storage and now you're limiting it even more, and gating more storage behind an AP that most may not even take (a lot) is arguably even worse.
Unfortunately, a related change couldn't get into the beta build in time, but should be in the release version of 3.8:
[Balance] Auto-designed ships and those designed by the ship role button will now only equip archaeo-components if your empire has the Archaeo-Engineers AP.
For clarification - is this written as intended, or a typo?
(i.e. "a pre-ftl civilization" rather than "a pre-sapient species")
Not a typo!
- 26
- 5
- 1