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Excited to see the changes coming :) I'm slightly concerned about this one:



Currently the ship designer (auto design, auto update, and role) as well as starbases massively favour archaeotech components. This is a problem because it often favours them over better tier 4+ components and they are an order of magnitude more expensive than other strategic resource componets. I worry this one change on its own is going to exacerbate the problem by forcing players to manually design/update every ship. Otherwise we have fleets that get stuck reinforcing or updating due to minor artifact scarcity.

"Lowered base Minor Artifact storage capacity to 2,000. The Facility of Archaeostudies increases this by 1,000 or by 3,000 if the Archaeo-Engineers AP is taken."

I dunno about this one, I've seen plenty of complaints about the limited storage and now you're limiting it even more, and gating more storage behind an AP that most may not even take (a lot) is arguably even worse.

Unfortunately, a related change couldn't get into the beta build in time, but should be in the release version of 3.8:

[Balance] Auto-designed ships and those designed by the ship role button will now only equip archaeo-components if your empire has the Archaeo-Engineers AP.

For clarification - is this written as intended, or a typo?
(i.e. "a pre-ftl civilization" rather than "a pre-sapient species")

Not a typo!
 
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so no fixes for every atomic age pre ftl civ blowing itself up continuously. The last one I had couldn't make it between autosaves without blowing up negates any attempt to enlighten
It's not in the patchnotes but we did add a new option to the nuke event where you can interfere and stop it.
 
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Stellaris MP is notorious for its "Out of Sync" and putting coop on top of it is like adding stories to a building whos foundations are already crumbling. Can't wait for inevitable metric ton of bugs and devs wasting time trying to fix them.
Maybe it used to be, but from the data I have our OOS rate is very very low.

Coop is also an optional feature, if it's unstable it can be avoided until fixed.

Also..why do you think we're doing an Open Beta? :D