Does anyone know what this note refers to:
"The Animator of Clay has blessed the corroded one."
Yes, there are those that know what this refers to.
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Does anyone know what this note refers to:
"The Animator of Clay has blessed the corroded one."
We're not under that belief. They aren't equally balanced.Unfortunately it appears they are under the belief that a non scaling cap is as equally balanced for a 200 star galaxy as a 1000 star one, which is obviously an impossibility. One of those settings has to be wrong. Unless they think player empires will remain the same size regardless of galaxy size, which again is demonstrably untrue.
Fairly certain that is fixed in 3.8.3 but I'll doublecheckI can't see it here or in the 3.8.2 hotfix, is the Plight of the Beta Universe Situation still lingering?
So about the admirals no longer giving command limit based on level, does that mean it scales with traits instead, or do admirals just not give fleet command limit anymore? Because that latter option is going to hurt.
I spent a decent amount of time making sure that got assigned out to be fixed, not every fix makes it into the changelog. I'll double check.Huh, what about the bug(s?) that prevents the "Plight of the Beta Universe" chain from completing? Can that be fixed in the next patch?
That's verging on a bad faith interpretation there, not a great start.So... the people who like to play in a big sandbox instead of a balanced competitive environment are seen as a lower priority? Just trying to understand the thinking here. The "meaningful choices" of leader caps leading to empires in 1000 stars looking comically empty is acceptable or even desirable if it balances well?
Sure.Can you explain what you mean by optimal?
Oh ain't that the truth. This is part of a slew of things we're looking to improve. But a very astute observation!The one objection, though, is this: galaxy size is the very first setting the player is presented with. It's the big one, the most important one from which a number of others get their default values and min/max ranges.
I think your focusing on the word Optimal too much. Maybe I should have said "Default", Medium is our starting point or baseline.I don't think it's in bad faith to state that you don't seem to care how these changes impact people that play on 1000 stars. If it's so non-optimal just take it (the option to play on 1000 stars) out then... it seems clear that you don't want us playing that way anymore.
I Was trying to come off as professional buuuut to summarise."I do care and we are very much invested in the popular setups being enjoyable. We just have to do so with an eye to where we place our efforts."
Whatever it is when you hit default, I am completely blanking on what that is and don't have the HDD space to install and check Stellaris on my home PCWhat is the "intended" galaxy size? 600?
The admiral which is added to the fleet is a different admiral than the one used to generate the enclaveThank God somebody finally closed that loophole in my Mercenary contracts! Now I won't have to worry about my admirals invoking their "Permanent Paid Leave" clause the moment a fight starts!
(To be clear, do admirals still keep their existing traits when they become part of an enclave, or is that all rerolled? It would be nice to have that little bit of control.)
Choices and outcomes of some events. To give some more insight:"Under One Rule now will take into account if the ruler was bad or good towards citizens"
Does this refer to overall pop happiness, choices in events, something else entirely or multiple of aforementioned?
There are more events there, but they are more related to this point:Does this include events tied to if your ruler takes the 'status quo' approach to power? I don't think that pathway has many events compared with if you seized power.
1. There are other options, based on ascension 2. yes. Although the whole ending-chain was changed a bitWould you maybe give us some spoilers?
There are especially two things i really would like to know:
1) Is the Luminary unbound from it's home world (golden throne) if we take one of the ascension path endings?
2) Will the Luminary get a third destiny trait, tailored to the ascension path we took?
there are also problems with the world cracker, the planet is not destroyed, it remains intact, to see it destroyed you need to save and load the save, then everything falls into place. did you fix that too?
The planet visuals should now update properly when planets change class