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Stellaris Dev Diary #348 - Tips From the Devs for the Stellaris Free Weekend!

Stellaris is having a free weekend! Tell your friends! It starts tonight and will run through Monday.

We’ve asked the Dev team for some tips to help new players out during their first steps out into the wondrous unknown.

Some Tips From the Devs​

  • Don't forget to unpause the game, but don't be afraid to pause it again if you need time to think. - Eladrin
  • The different options in empire creation aren’t created equally, some empires will be more powerful than others, but regardless you’ll get more enjoyment out of the game by playing what you find fun (or what you find the idea of to be fun) without looking up the “perfect build”. - Alfray Stryke
  • Buildings don't produce Resources, Jobs produce Resources! Just because you've built a shiny new Research Lab doesn't mean there's anyone working there. Click the Population tab to learn more! - OK_Television_391
  • Stellaris has mid-game and end-game crises that you might not be able to defeat on your first try. Each defeat makes your eventual triumph more satisfying. - Eladrin
  • Read the tooltips. - PDX_Ferry
  • Not every Species eats food, some eat energy and others minerals. - Paradoxical_Nikname
  • Got a neighbor that closed the borders and rivaled you? It is a matter of time before they will declare war on you. Choose a choke point, build a star base, upgrade it with defense buildings. It might be just enough to defend the border, but for extra measure you can also build some defense platforms on the station or station your fleet there.This will enable you to mostly ignore that aggressive neighbor and focus on expanding/exploring the other direction.
  • Losing a war isn't losing the game, enjoy your moments of vengeful plotting as much as your triumphs. - Beals
  • Just because you've got slightly more fleet power than an enemy, it doesn't mean you're definitely going to win.
  • If the notifications are too spammy (or not spammy enough), you can configure them in the settings. - pthooie
  • A few Origins are more challenging than others. Doomsday, Broken Shackles, and Payback start you off with some major challenges to overcome, and may be better to save until you have a few games under your belt. - Eladrin
  • Don't worry too much about what people say is best. Making an empire with a cool backstory will keep you entertained a lot longer than one with perfect numbers! - Iggy
  • Make sure you expand you fleet early on, or you might be prey to the first neighbour you find. - Paradoxical_Nikname
  • Your pops will love the Holo-Theater building.- PDX_Ferry
  • As expected in a sci-fi game, Research is king, however this means Unity is queen - don’t neglect the development of your empire’s Tradtions in pursuit of new Technologies. - Alfray Stryke
  • If you spawn next to a Criminal syndicate, keep an eye on your planets, or you might get overwhelmed by crime. - Paradoxical_Nikname
    • Correction: If you spawn next to a criminal syndicate, blow it up - Beals
  • Pops > Everything. Want to increase your power in the galaxy? Colonize, boost Pop Growth Speed, encourage Immigration... But whatever method you choose, remember ABP: "Always Be Poppin!" - OK_Television_391
  • For single player, it's good to queue up your science ship exploration and pick your first three technologies to research before you un-pause.
  • Set up a monthly trade in the Market to get missing resources.- PDX_Ferry
  • Be brave and break things, choose a clearly wrong choice, make mistakes, crack open that ancient tomb, the galaxy is yours and full of wonders! - Beals
  • But most of all, have fun, and thanks for playing Stellaris! - Eladrin

Do you have any tips for the new explorers? Share them!

Eat the Envoys​

Stellaris is partnering with Makeship to produce a limited edition Stellaris Starfish plushie!

They may have destroyed Europa VII, but we can still be friends, right?

What’s Next?​

Summer vacations are here, so this will be the last dev diary until mid-August, when we will return with information about Cosmic Storms and the Stellaris 3.13 “Vela” update.

Have a great summer, and thank you for playing Stellaris!
 
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Don't worry too much about what people say is best. Making an empire with a cool backstory will keep you entertained a lot longer than one with perfect numbers! - Iggy

Very true.

Have a great summer! Will there be any summer experiments this year?
 
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Nice ending before the summer break. You have earned it, though. Machine Age is one of the best expansions so far, I don't remember the last time that Stellaris was overall in such a good shape before summer.

Enyjoy your break!
 
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Have a great summer! Will there be any summer experiments this year?

Mostly messing around with things we're planning to use in future releases.

Though my side pet project is trying to figure out what's causing some quirks in galaxy generation that are creating far too many habitable worlds. You've probably seen screenshots like this.

1718882538895.png
 
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Mostly messing around with things we're planning to use in future releases.

Though my side pet project is trying to figure out what's causing some quirks in galaxy generation that are creating far too many habitable worlds. You've probably seen screenshots like this.

View attachment 1150833

Thats not that bad - next try out a military supply system and look how that changes the gameflow!

Otherwise have a nice Vacation!
 
Some brill general tips there and I can't emphasize enough that playing something simple and familiar looking ( like United Nations of Earth ) is a great idea so you can focus on learning the game which will take many hours for most people.

Oh and turn up the in game music, you'll love it!
 
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While we all deeply respect Devs right to rest and recreate, I think there is a significant group of forum users for whom Thursday afternoon is kind of a ritual and something to wait for every week because of the Dev Diary. And I think we all don't care that much for actual update news, but more for that regular interaction and contact with you guys.

That's why I want to suggest considering some sort of Summer Diary (?) which is perhaps very loosely or not at all connected to Stellaris. Maybe make it about topic some of you want to talk, maybe make it not every Thursday?
I don't want to ask for additional work from you, instead I want to let you know that we visit that forum every Thursday not only to read about next DLC, but also just to read your jokes and talk to you in the comments

And of course: enjoy and have nice vacation!
 
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Honestly we are far past the time for a revision of many of the stock empires.

There are too many who start with resource deficits or simply too low of a value to be viable for new players. I did a chart a long time ago which revealed some may even be negative in a resource. No stock empire should have to rely on the market upon starting a game to be viable.

The real focus of further work in this game needs to be the economy.
 
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Honestly we are far past the time for a revision of many of the stock empires.

There are too many who start with resource deficits or simply too low of a value to be viable for new players. I did a chart a long time ago which revealed some may even be negative in a resource. No stock empire should have to rely on the market upon starting a game to be viable.

The real focus of further work in this game needs to be the economy.
I concur, once or twice I've branched out into a cave of unknowingness, I've been met with a game start with economy deficits. One empire was a spiritualist of some sort, I don't remember which though. I think I hesitated from reporting it though, as not a bug but something a bit undesirable and may bother a new player but this probably is the time to raise that, good shout.
 
While we all deeply respect Devs right to rest and recreate, I think there is a significant group of forum users for whom Thursday afternoon is kind of a ritual and something to wait for every week because of the Dev Diary. And I think we all don't care that much for actual update news, but more for that regular interaction and contact with you guys.

That's why I want to suggest considering some sort of Summer Diary (?) which is perhaps very loosely or not at all connected to Stellaris. Maybe make it about topic some of you want to talk, maybe make it not every Thursday?
I don't want to ask for additional work from you, instead I want to let you know that we visit that forum every Thursday not only to read about next DLC, but also just to read your jokes and talk to you in the comments

And of course: enjoy and have nice vacation!

I love your thinking and good idea. Could be a chance for someone to talk about their musings for which we know there must be many :)
 
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I'm not aggressively militarist very often, but when I've got a syndacate sidling up next to me, suddenly, I can completely pivot over to a war economy to take them down.

Have a good summer!