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Tinto Flavour #28 - 20th of June 2025 - Majapahit

Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will take a look at Majapahit's flavour content! Let’s start without further ado:

King Raden Wijaya Rajasa established a powerful Kingdom of Majapahit across the coasts of Indonesia. After his death, King Jayanagara Rajasa assumed the royal duties, proving to be an ineffective leader, as his rule was plagued with many internal and external strifes, as well as open rebellions, which contested royal authority.

Fortunately, King Jayanagara's assassination in 1328 left the reins of the country in the capable hands of Queen Tribuwhana Rajasa, as queen regent for her son, Crown Prince Hayan Wuruk Rajasa. The start of her regency marked the beginning of a new era for the people of Majapahit, under the watchful and capable eye of Gajah Mada, who currently serves as Mahapatih - viceregent.

It has become apparent that under the rule of such capable individuals, the future is bright for them and their subjects. This might truly be the beginning of a golden age for Majapahit!

Country Selection.png

As usual, please consider all UI, 2D and 3D Art as WIP.

Majapahit1.png

Majapahit2.png

It’s a lovely Friday in Majapahit!

Diplomacy.png

Starting diplomatic status of Majapahit, with all its subjects.

Estates.png

Majapahit starts with the Mandala System reform:
Reform Mandala System.png

Majapahit also has a unique Administrative System Policy, the Office of Mahapatih:
Policy Office of the Mahapatih.png

And speaking of the Mahapatih, Majapahit starts with Gajah Mada as the Head of the Cabinet from start:
Gajah Mada.png

Gajah Mada2.png

Let’s now take a look at the advances:
Unit Jong.png

Advance Bubu & Jala.png

Building Bubu.png

Advance Sea Nomads.png

Unit Kabang.png

Advance Bajang Ratu Gate.png

Building Bajan Ratu.png

Advance Karambit Warriors.png

Unit Late Karambit Warrios.png

Advance Maritime Silk Road.png

Advance Madurese Ghali.png

Unit Madurese Ghali.png

As you see, Majapahit is quite a maritime power!

Let’s now take a look at the narrative content for Majapahit, which has a bunch of interesting events:
Event Sumpah Palapa.png


Event Nagarakrtagama.png

Nagaraktragama.png


Event Rise of Hayan Wuruk.png

Hayan Wuruk.png

Hayan Wuruk2.png

Note: Hayan Wuruk will usually get much better stats, I command-forced the date so he’s 16 y/o and can reign, but he would regularly develop his skills during childhood.

Hayan Wuruk may be a key ruler of Mapahit for the player, as he was in real life. However, his death may trigger a disaster for the country, as it has historically happened:
Event Death of Hayan Wuruk.png

Disaster Death of Hayan Wuruk.png

But this is not the only curveball that Majapahit may have to face, as an old friend is returning:
Event Decline of Majapahit.png

Disaster Decline of Majapahit.png

Disaster Decline of Majapahit2.png

As you see, the main topic of the disaster is the struggle between the expansion of Islam and the adherence to Hinduism and other beliefs in Indonesia.

Both disasters have dozens of events that may trigger while they're active, by the way. But let’s now focus on another old friend, which comes with an event chain:
Event Damarwulan.png

And besides that, even more DHEs:
Event Candi Tikus.png

Event Candi Surawana.png

Event Kakawin Poems.png

… And much more, but that’s all for today! Next week we have a bank holiday on Monday and Tuesday, so we’ll have the regular Tinto Talks on Wednesday and Tinto Flavour on Friday:
  • Wednesday -> Tinto Talks about the Guelphs & Ghibellines and The Italian Wars situations
  • Friday -> Tinto Flavour about Milan and Naples

And also remember, you can wishlist Europa Universalis V now! Cheers!
 
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Say hi to me johan. I’ve been playing your games since I was 13, I’m 25 now.
I'm not Johan, but Álvaro; but I can say you hi, and that I've been playing PDX games since I was 15, and now I'm 36. :)
 
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The symbol for the gender of the character currently looks too dark and it's quite hard to see. You should use brighter, more vivid colours and shading so that it contrasts better with the rest of the UI.

Edit: could you please also align the age number of the character with its name? It currently looks a bit jarring

Country Selection.png
 
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Pavia can you send me the game plz? :)
Of course! You just need to wait some more time, and be attentive to our social media, until we tell you the release date, how much it costs, and how to get it for that price, so you can download it to your library. :)
 
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