Resource depletion would of course have huge balance implications that would need to be sorted out alongside implementation, if and when that prototype actually becomes part of the game.On warfare: having 2 battles on the same front could be fun, but given that generals teleport back home after conquering provinces these days, I suspect this could introduce new bugs.
On logging: we already have a global shortage in hardwood in late games. Would deforestation make it worse?
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